tested xtaids in single player today, and have some stuff to say about it: - models are a bit crude (too simple, the textures are too repetitive or not rotated correctly, stuff like that), or do not reflect the units strengths (the t1 paralyzer kbot is a big too big, the core advanced anti air vehicle's oversized missile box, the arm walker kbot's weapon doesn't fit the model, etc.). The core scorpion, for example, has claw lasers that can only shoot forward (or sideways, to a degree), yet the unit doesn't turn automatically to face its target with all its weapons if the enemies move to its sides or back : seems like a concept that just didn't work in practice.
from what i've seen, xtaids brings new concepts to the game: - units with higher than normal dps/cost ratio at the expense of other ratios (speed, hp, etc.) (if they were balanced, which isn't the case of core's useless level 1 slicer tank) - shielded tank that can take big amounts of punishment and regenerate quickly (that one is imba with the current stats, imo, if you let it charge the shield). - heavy air units that would make air play more micro based, instead of having players massing something to flood an area or to do a kamikaze raid - all terrain kbots with weapons that actually kill stuff
Btw, the level 1 radar jammer kbot has a jamming range of 280, a level 2 has 735, but it could be removed.
This to say that overall balance tweaks shouldn't exclude the introduction of a few units, if their models and animations were polished a bit and were made balanced. As a player, i don't mind having a few redundant units wth different "flavour" and sublte differences (magic the gathering's creatures are an example). The heavier units would encourage endings with different unit mixes rather than massing defenses and making expensive super-weapons (vulcan, krog, or even the nukes).
XTAids are for lol, but there are some interesting units there, such as hovercraft mine layer. But I think it's a good option to have it as an optional lolpack, to distinguish it from ba, where the lol is on all the time and can't be shut down.
XTAids are for lol, but there are some interesting units there, such as hovercraft mine layer. But I think it's a good option to have it as an optional lolpack, to distinguish it from ba, where the lol is on all the time and can't be shut down.
why is the arm transport hovercraft's max velocity 2.6 when the (cheaper) core equivalent's is 3.8?
PS: i've been fooling around in single player using the cheat command... spawn a hover transport and 4 enemy bulldogs. Use the hover to kidnap them. Then drop them on deep water (they become useless chunks of metal: can't move, can't shoot).
Joined: 22 Jul 2008, 01:30 Location: Yorkshire, UK
raaar wrote:
why is the arm transport hovercraft's max velocity 2.6 when the (cheaper) core equivalent's is 3.8?
PS: i've been fooling around in single player using the cheat command... spawn a hover transport and 4 enemy bulldogs. Use the hover to kidnap them. Then drop them on deep water (they become useless chunks of metal: can't move, can't shoot).
why is the arm transport hovercraft's max velocity 2.6 when the (cheaper) core equivalent's is 3.8?
PS: i've been fooling around in single player using the cheat command... spawn a hover transport and 4 enemy bulldogs. Use the hover to kidnap them. Then drop them on deep water (they become useless chunks of metal: can't move, can't shoot).
Cool, I saw a cat today.
a cat? Cool!
after dumping the tanks into deep water, you can send a construction ship, make a sonar station, and then reclaim the helpless tanks!
Joined: 22 Feb 2006, 01:02 Location: cheap kitchen
JohannesH wrote:
Jools wrote:
XTAids are for lol, but there are some interesting units there, such as hovercraft mine layer. But I think it's a good option to have it as an optional lolpack, to distinguish it from ba, where the lol is on all the time and can't be shut down.
http://www.youtube.com/watch?v=xXFDm8DmuXA xta is so serious i always blast this fuck full power and get totally pumped on the volume while shooting people in the face with a laser.
Joined: 22 Feb 2006, 01:02 Location: cheap kitchen
yea, its "ninja commander" option. not sure if that is still in xta, those commanders also move faster than usual i think. the video is actually ~1 year old but only now did i found out how to save it in a way that it is < 1 GB
Users browsing this forum: No registered users and 0 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum