Let me reiterate that this is not a repackaging of the spring UI
Sorry gota for not addressing your point. Definitely a good idea, and while my original intentions were not to overhaul that part of the interface, I certainly can see that being a good long term goal. What I find is that the current point system works ok, the only thing I am doing initially is making a small notification system. Messages like "point x" and "unit x is under attack" will appear in the bottom right of the screen and fade away. Separating them from the chat and giving them slightly more presence on the screen will give them more meaning. I also intend to remove the ability to spam points, with a 1 point per second limit.
I am not sure what to do about disabling blade entirely. Initially blade was just the framework for the UI of ANTS, but that project is on hold for the moment since a few of the members of the project are otherwise occupied. The point of putting blade into xta is to consolidate the various lua, and make it more user friendly. Perhaps there can be a mod option that enables user lua and disables blade, so people who are resistant to modernizing can use the lua they have collected over the years.
I would do it so that you can either use blade, or disable it and use some other widget ui that is packaged with the mod too, be it iceui or redui or current xta ui, and give that some customisability, with good range of mod-packaged widgets that are considered fair to use.
That should please most people I guess, unless they desperately must have their comnap warning or autoskirm widgets
Well, heres the thing, Blade pretty much includes everything you need. This is why this thread sucks, people are complaining about something thats not even finished yet. Lets maybe hold of this discussion until a later date.
Messages like "point x" and "unit x is under attack" will appear in the bottom right of the screen and fade away.
good idea, check this "oh-whats-happen-on-the-minimap"-widget (sorry dunno name)
Well, heres the thing, Blade pretty much includes everything THAT you THINK WE need.
now its correct, i mean i like the long-term goal, like in ca, with the ingame menu, but if u dont like that menu u suffer, coz u have to fit in all the new stuff and vets dont like to get along with new stuff
Joined: 21 Dec 2006, 14:36 Location: Infront of my computer
it's cool guys, i spoke to noruas last night, and he hasnt seen any progress on this, and thinks its kinda vaporware, and even then he has to like it and think most of the community would like it before implementing it.
And last but not least, IT would be a mod option, not the default.
Noruas says (23:29): it will be his embarrasment if he fails
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