was wandering if anyone has ever thought (or is perhaps developing) some mod in a fantasy world, with the usual warlocks, dragons, daemons, catapults and knights..
Either way, I think it would be fantastic to have such a mod build on top of Spring :)
There are at least 2 under closed development (along with two Sci-Fi/Fantasy projects... and one that looks kinda "Steam Punk In Space... with bears"... ) and then a couple attempts to port TA: Kindoms Mods (which would entail fantasy content)
If you are offering assistance for such a project please post the skills you are willing to share.
Joined: 10 Sep 2008, 02:11 Location: In search for TheTruth (TM)
Some fantasy games being made right now are: Meridian http://www.moddb.com/games/meridian Fantasy mod in development by maackey, assisted by CarRepairer and me. Development is pretty slow at the moment, and the project is still pretty early in its life.
CA: Kingdoms (working title) NOT a port of TA: Kingdoms. This is CarRepairer's fantasy mod, also in development, and assisted by maackey and I (noticing a trend here? ). It's got all sorts of insane stuff, and is a little further along than Meridian at the moment. It is the game Det posted a screenshot of.
The Cursed Already released, fully functional techno-fantasy game by Azeremoth, with assistance from CarRepairer. Give it a try!
All of these projects would appreciate it if you're willing to help develop content for them, and there are also people like Wilbefast who are working on their own, as-yet-unreleased fantasy game things, who you may want to consider helping.
Some fantasy games being made right now are: Meridian http://www.moddb.com/games/meridian Fantasy mod in development by maackey, assisted by CarRepairer and me. Development is pretty slow at the moment, and the project is still pretty early in its life.
CA: Kingdoms (working title) NOT a port of TA: Kingdoms. This is CarRepairer's fantasy mod, also in development, and assisted by maackey and I (noticing a trend here? ). It's got all sorts of insane stuff, and is a little further along than Meridian at the moment. It is the game Det posted a screenshot of.
The Cursed Already released, fully functional techno-fantasy game by Azeremoth, with assistance from CarRepairer. Give it a try!
All of these projects would appreciate it if you're willing to help develop content for them, and there are also people like Wilbefast who are working on their own, as-yet-unreleased fantasy game things, who you may want to consider helping.
will any of these have a mele combat simulation system....or they just swing thier arms around when peeps comes in range....
Well with ants, I had a problem with lasercannons and switched to lasers. Problem is that since ants are attacking from their mouths, units get too close, and lasercannon seems to want more space between units. If it fires from the middle of the body it sucks.
Otherwise you have ant heads that spin around and go inside of the abdomen.
I purposefully didn't announce Meridian because I knew that it was never going to be finished any time soon -- I've never been particularly quick. Especially with school kicking my butt right now, and the lack of proper animations/model formats is kind of discouraging. But when I get those certain moments of inspiration/motivation for fantasy stuff, I'll try to stick it in there.
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.. except when you try and attack things with large hitspheres.
This is fixed by some tag (i forget which one atm) that makes units target the edge of the hit sphere, instead of the center.
The melee system works pretty similarly to WC3 from what I recall when I did some very minor exploration with the editor. An invisible weapon that attacks something and then you play an animation (or series of anims) for the attack.
The only thing is that the path"following" (to be politically correct) is kinda sub-par in spring, as well as the aforementioned animation/model format. Other than that everything works quite swimmingly.
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