View topic - Starting fresh.



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 Post subject: Re: Starting fresh.
PostPosted: 15 Feb 2010, 11:00 
Tournaments Moderator
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Joined: 08 Dec 2007, 17:39
Location: UK - England
Caydr wrote:
Attachment:
fearnot.jpg


I just jizzed.


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 Post subject: Re: Starting fresh.
PostPosted: 15 Feb 2010, 11:21 
Damned Developer
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Joined: 15 Sep 2004, 17:56
Location: Lahti, Finland
Welcome back Caydr! :)


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 Post subject: Re: Starting fresh.
PostPosted: 15 Feb 2010, 16:53 

Joined: 21 Oct 2008, 01:54
Don't you make us wait for years my boy.


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 Post subject: Re: Starting fresh.
PostPosted: 15 Feb 2010, 22:02 
Omnidouche
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Joined: 16 Oct 2004, 18:40
Location: I still have more posts than you.
There's one more. Unfortunately I had to cut back on my settings because I'm running 32-bit and Max shat itself trying to do the volumetric light, so it's not as good as I'd hoped...


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 Post subject: Re: Starting fresh.
PostPosted: 15 Feb 2010, 22:29 
Supreme Annihilation Maintainer
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Joined: 11 Jan 2008, 16:55
Nice,but those cannons look like..


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 Post subject: Re: Starting fresh.
PostPosted: 16 Feb 2010, 04:05 
Omnidouche
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Joined: 16 Oct 2004, 18:40
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You're a douche, but you therefore represent a majority of my target audience so I'll try to avoid any potential phallacies in my new mod's unit designs.


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 Post subject: Re: Starting fresh.
PostPosted: 16 Feb 2010, 07:25 
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Joined: 10 Mar 2006, 10:24
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zwzsg wrote:
Caydr wrote:
I can literally release AA v3 tomorrow
But instead you decided to add three more years of work.


so why dont you actually release AA v3 tommorow

then enter the pit of despair and make a new game from scratch

also: lmao at the exchange above ^


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 Post subject: Re: Starting fresh.
PostPosted: 16 Feb 2010, 08:27 
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Caydr wrote:
You're a douche, but you therefore represent a majority of my target audience so I'll try to avoid any potential phallacies in my new mod's unit designs.

oh ffs,i wasnt trying to hurt your ego or design skills i was just joking.


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 Post subject: Re: Starting fresh.
PostPosted: 16 Feb 2010, 08:53 
Omnidouche
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Joined: 16 Oct 2004, 18:40
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And I wasn't! Actually you reminded me to make sure there's nothing "zerg structure under construction" in my plans.


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 Post subject: Re: Starting fresh.
PostPosted: 16 Feb 2010, 08:56 
Omnidouche
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1v0ry_k1ng wrote:
so why dont you actually release AA v3 tommorow

then enter the pit of despair and make a new game from scratch

also: lmao at the exchange above ^

Because then I have to come up with all new ideas. I already have a ton of them, and I don't want to waste them on something that I don't really have any creative control over.


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 Post subject: Re: Starting fresh.
PostPosted: 16 Feb 2010, 08:58 
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Caydr wrote:
1v0ry_k1ng wrote:
so why dont you actually release AA v3 tommorow

then enter the pit of despair and make a new game from scratch

also: lmao at the exchange above ^

Because then I have to come up with all new ideas. I already have a ton of them, and I don't want to waste them on something that I don't really have any creative control over.


Or you could release AA and slowly change all the models and textures with incremental patches...
As oppose to waiting for years until everything is done,which means lower chances of getting to an actual release.


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 Post subject: Re: Starting fresh.
PostPosted: 16 Feb 2010, 09:17 
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Gota wrote:
Or you could release AA and slowly change all the models and textures with incremental patches...
As oppose to waiting for years until everything is done,which means lower chances of getting to an actual release.

Do you mean this?

Also what is the zerg comment in reference to?


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 Post subject: Re: Starting fresh.
PostPosted: 16 Feb 2010, 09:23 
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Well,CA team did not just cosmetic changes throughout the years but also made sharp turns when it came to gameplay.


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 Post subject: Re: Starting fresh.
PostPosted: 17 Feb 2010, 05:00 
Omnidouche
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Joined: 16 Oct 2004, 18:40
Location: I still have more posts than you.
Go Zerg, build something, especially something large, and it's surrounded by puslating gooslicked penii.


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 Post subject: Re: Starting fresh.
PostPosted: 11 Apr 2010, 13:05 
Map Creator
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Joined: 10 Mar 2006, 10:24
Location: waiting in line for The Expendables 2
soo,


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 Post subject: Re: Starting fresh.
PostPosted: 11 Apr 2010, 21:22 
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Joined: 10 Apr 2006, 04:05
Location: Finland, 1944
Damn it, 1v0ry, for a moment I thought that something had moved.


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 Post subject: Re: Starting fresh.
PostPosted: 11 Apr 2010, 23:10 
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Joined: 11 Jan 2008, 16:55
It's like Air.
Even if You cant see it,it doesn't meen its not there.


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