I agree its not visually nice, it needs decal.. badly..
I was thinking this is a place where it would be nice to have engine support - a pair of simple repeated texture-maps that are alpha'd in proportionally to the displacement from the neutral. Have 2 maps, an "up" map and a "down" map. It wouldn't look great, but it would make deformation more visible - even cratering is hard to see in certain map textures, so if the bottoms of the crater were actually darkened with an earthy texture, that would help.
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