View topic - Random WIP 2006-2011



All times are UTC + 1 hour


Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 8359 posts ]  Go to page Previous  1 ... 241, 242, 243, 244, 245, 246, 247 ... 418  Next
Author Message
 Post subject: Re: Random WIP
PostPosted: 28 Dec 2009, 09:08 
P.U.R.E. Developer
User avatar

Joined: 21 Feb 2005, 03:38
Location: Herding cats uphill whilst wearing roller skates.
Yes. It's quite apparent when you can see it in motion, the accurate lighting and the final quality of the shader makes a big difference in terms of final feel :-)

This was mainly an experiment about how to speed up production using certain 2D painting methods. That a warship resulted was a happy side benefit.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 28 Dec 2009, 11:32 
User avatar

Joined: 19 Aug 2009, 15:09
Location: Sol 3
Quote:
I have personally seen the militaries big assed catamaran and seen many pictures of the stealth one.

Realized i know it from the movie 'tomorrow never dies'.

These ships are (or look like) catamarans, but they still have roughly the wedge shape people generally expect to see with ships, even though the wedge doesn't seem to cut the water, like most ships normally do.

'Simply' adding a bow might drop some eyebrows.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 28 Dec 2009, 13:15 
Moderator
User avatar

Joined: 23 Nov 2005, 06:16
Location: Dunedin, New Zealand
Your explanation is no excuse, your ship is ugly.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 28 Dec 2009, 17:30 
A.N.T.S. Developer
User avatar

Joined: 26 Sep 2009, 20:26
Location: Ukraine
Argh wrote:
WIP

Image

WIP 2
Image



This is a long floating fatboy that probably could be used as a method for sexuel pleasure for mrs. krogoth, or maybe mr. jugg if he is into anal....


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 28 Dec 2009, 17:34 
P.U.R.E. Developer
User avatar

Joined: 21 Feb 2005, 03:38
Location: Herding cats uphill whilst wearing roller skates.
Definitely Mr. Jugg. I mean, it's obvious :-)


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 28 Dec 2009, 17:43 
A.N.T.S. Developer
User avatar

Joined: 26 Sep 2009, 20:26
Location: Ukraine
thats true. thats quite an epic ass too.


i should add robot seciont to porn mod can i have source of this ill make it stuck up anus of jugarnut.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 28 Dec 2009, 19:24 
AI Coder
User avatar

Joined: 14 Sep 2004, 10:32
Location: Cookieland
Catamaran lockheed martin stuff
+1

Panelly long ship with little interesting design?
-1

tbh when I see that ship I dont think catamaran, it looks like a trapezoid floating on the surface with 2 uber long balast tanks underneath, more like a raft than a catamaran.

The turret too just looks weird, is it really unable to turn horizontally? Wouldnt that be a major crippling point? Especially considering the length of the ship...

I like the bridge with the windows, but I don't like the long expanse of unit behind and infront of it where the only detailing is the repeating panel texture. I like the lights on the bottom as well.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 29 Dec 2009, 08:24 
Modeler

Joined: 20 Jun 2007, 23:25
Helicopter.. :P
Image


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 29 Dec 2009, 09:16 
Battletech Developer
User avatar

Joined: 21 May 2007, 01:09
Location: New Zealand
bring the front glass of the cockpit a little forward imo.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 29 Dec 2009, 09:17 
Blood & Steel Developer
User avatar

Joined: 25 Aug 2004, 12:31
Location: Has not played *a in years.
good start :-)
just make the blocky pieces more round by adding a few polies on the corners. ie: make a rectangle prism into a hexagon or octagon.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 29 Dec 2009, 20:14 
Journeywar Developer & Mapper
User avatar

Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
My 2 Cents at ARGHs Catamaran:
First things first, its wonderfull that somebody tries to built in stealthships, and even exotic ones (although Fanger added something similar for EE, if i remember right)
Why not risking some slight Assymetric liek these
Attachment:
Trimaran.jpg [202.19 KiB]
Downloaded 2 times


Also Big Cannon as Mast without Sail for the worx


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 30 Dec 2009, 09:18 
Blood & Steel Developer
User avatar

Joined: 25 Aug 2004, 12:31
Location: Has not played *a in years.
knight WIP for Sean H's upcoming game
Image
Image


Attachments:
knight2.jpg [94.45 KiB]
Downloaded 2 times
knight1.jpg [58.9 KiB]
Downloaded 2 times
Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 30 Dec 2009, 10:24 
User avatar

Joined: 19 Aug 2009, 15:09
Location: Sol 3
Looks really cool.
A dude in armor or a robot?
Hope he doesn't stand like this on the battle field. A little bend over and bended knees for a broader stance would look good imo.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 30 Dec 2009, 18:38 
Content Developer
User avatar

Joined: 13 Jan 2005, 00:46
Location: ModalitÃ
Why? bending at the knees and holding such a position would cause metal fatigue on the joints. I can understand wanting some amount of posing and maybe the feet to form a V but the knees being bent cause balance issues in humanoid machines like these. At least that is my take on it. Really who stands around knees bent. you may sway to one hip or another(which is admittedly bad posture) however, if your posture is correct you stand pretty straight.

we have discussed this in the thread before...

soldiers at attention etc...

Image


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 30 Dec 2009, 18:46 
Zero-K Developer
User avatar

Joined: 10 Sep 2008, 02:11
Location: In search for TheTruth (TM)
If it has to run or otherwise maneuver quickly, bent knees can be a good thing. Jointwise, you could make them lock at an angle to reduce wear.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 30 Dec 2009, 18:52 
Content Developer
User avatar

Joined: 13 Jan 2005, 00:46
Location: ModalitÃ
it isn't running..


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 30 Dec 2009, 18:57 
Zero-K Developer
User avatar

Joined: 10 Sep 2008, 02:11
Location: In search for TheTruth (TM)
I meant if it runs often, like a char gelgoog as opposed to a guncannon. The former, as it's not standing still for long, would keep a more open stance with bent legs, ready to run, while the latter, usually standing still, would stand straight.

None of this is considering weapon recoil, etc. does the unit fire while moving?


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 30 Dec 2009, 18:59 
Blood & Steel Developer
User avatar

Joined: 25 Aug 2004, 12:31
Location: Has not played *a in years.
well its not even textured let alone in game so chill out.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 30 Dec 2009, 19:58 
Content Developer
User avatar

Joined: 13 Jan 2005, 00:46
Location: ModalitÃ
MidKnight wrote:
I meant if it runs often, like a char gelgoog as opposed to a guncannon. The former, as it's not standing still for long, would keep a more open stance with bent legs, ready to run, while the latter, usually standing still, would stand straight.

no

Image


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 30 Dec 2009, 20:13 
Blood & Steel Developer
User avatar

Joined: 25 Aug 2004, 12:31
Location: Has not played *a in years.
does that mobile suit have a surfboard?


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 8359 posts ]  Go to page Previous  1 ... 241, 242, 243, 244, 245, 246, 247 ... 418  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: Bing [Bot] and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group

Site layout created by Roflcopter et al.