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 Post subject: Land Boats
PostPosted: 27 Nov 2009, 23:39 
XTA Maintainer
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Joined: 24 Feb 2005, 02:58
Location: In Alaska Bridge to nowhere land.
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Introducing a new boat for arm and core to attract new players to learn and love sea, I present you *----* and *---*.

That's right! I want you to name the core six-legged boat and the arm wheeled giant.

These large beasts cost about 4000 metal and moves at a speed of 1.5 somethings, almost the same speed as a conqueror or executioner! Unfortunately because of the mass it loses half its speed when on land.

It comes with a rapid anti air scout missile turret, firing at half a second each, it does a huge whooping 33 damage per second! while 100 to air. It carries enough armor to take twice the amount of a ship killer.

Currently it has experimental cannons, firing the "guardians/punishers" orange plasma at a higher velocity turbo charged, making it a powerful punch per shot, at the cost of range. These heavy cannons are not very effective vs. small units, however strong vs. other large boats and land defenses.

Expect them raiding a shore one day near you. To be most effective with this boat, mix with hovers! The Dps is sore, but its high hp makes it a threat time consumer against defense!
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 Post subject: Re: Land Boats
PostPosted: 27 Nov 2009, 23:52 
Supreme Annihilation Maintainer
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Joined: 11 Jan 2008, 16:55
HAHA
cool stuff.
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 Post subject: Re: Land Boats
PostPosted: 27 Nov 2009, 23:53 
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Joined: 02 May 2005, 02:56
Location: Canada
Legged One could be the Lobster ( or Crab, but I prefer Lobster)... the wheelie one could be the The Krait (a group of venomous amphibious snakes or one of the specific species)
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 Post subject: Re: Land Boats
PostPosted: 27 Nov 2009, 23:57 
AI Coder
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Joined: 14 Sep 2004, 10:32
Location: Cookieland
wave buggi
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 00:14 

Joined: 13 Oct 2008, 01:57
Location: Internet Crime Squad HQ D:<
Awesome got to get fat to put these into BA next release!! Names: THE CROTCHMANGLER and THE BRAINHAMMERER
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 00:22 

Joined: 22 Jul 2008, 01:30
Location: Yorkshire, UK
Lobster doesn't sound like a big mofoing land-boat...

Arm one Poseidon? Core one, Sea Lion?
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 00:22 
Supreme Annihilation Maintainer
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Joined: 11 Jan 2008, 16:55
Korgon
Proteus
Kraken
Morgawr
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 00:41 
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Joined: 24 Feb 2005, 02:58
Location: In Alaska Bridge to nowhere land.
Arm Poseidon and Core Sarcosuchus ?

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vs.

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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 01:22 

Joined: 18 Aug 2007, 18:04
Noruas wrote:
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nigersaurus.jpg would be cooler.
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 07:27 
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Joined: 26 Oct 2007, 15:21
Something something something dark side.
Something something something complete.

On a more serious note, despite looking a lot like the duck tours boats and the ones from supcom, I really like the idea of shaking up XTA gameplay a bit.

Also, XTA seems to be littered with a ton of these, just do a /give all and be very amazed.
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 15:28 
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Joined: 22 Feb 2006, 01:02
Location: cheap kitchen
is this for real?
what is its range?

for name:
walker and roler

as a tribute to the best mod ever
http://www.springfiles.com/show_file.php?id=1460
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 16:30 

Joined: 19 Dec 2005, 16:01
Location: Low Fell, UK
Beherith wrote:
Also, XTA seems to be littered with a ton of these, just do a /give all and be very amazed.


The "noruas" and the Enterprise are my favourites.

As for shaking up XTA gameplay...

A few more uberunits at the high end of the economic scale would probably be the best bet for an injection of luls/epicness with minimal impact on "srs" play.

Arm t3 anyone?

Landboats:

Arm Tiamat "Tiamat is considered the monstrous embodiment of primordial chaos" Babylonian sea Goddess

Core Proteus "was made the herdsman of Poseidon's seals" He could apparently see the future tho...


edit: given the walker/wheeled distinction, how about making the Arm one slightly faster, and the Core one have a slightly better slope tolerance?
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 17:10 
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Joined: 11 Jan 2008, 16:55
I liked Proteus also but Preferred Kraken or Korgon for core.
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 17:11 
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Joined: 07 Apr 2009, 11:43
pintle wrote:
edit: given the walker/wheeled distinction, how about making the Arm one slightly faster, and the Core one have a slightly better slope tolerance?

And faster turning with legs
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 17:13 

Joined: 19 Dec 2005, 16:01
Location: Low Fell, UK
I would imagine skid steer would be way faster than 6 legged shuffle turning.

Maybe faster accel/brake etc on the core one?
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 17:38 
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Joined: 23 Feb 2009, 16:29
Location: Finland
How about arm hercules and core hydra?
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 17:51 
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Joined: 11 Jan 2008, 16:55
Hydra is a good name.
It is used in BA though..for the heaviest core ship i think.
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 18:37 
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Joined: 22 Feb 2006, 01:02
Location: cheap kitchen
different slope tolerance would probally suck if one version can get out of the water a one spot and the other cant. thats confusing.

CORE: Grantig (meaning grouchy/angry)
ARM: Knarr (some viking ship http://en.wikipedia.org/wiki/Knarr)
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 Post subject: Re: Land Boats
PostPosted: 28 Nov 2009, 23:20 
AI Coder
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Joined: 14 Sep 2004, 10:32
Location: Cookieland
+1 to knorke, kraken and hydra are hugely overused.

We need to remember that these names should be memorable, as such, something stupid should be considered.

Afterall the 'peewee' or the 'flash' or the 'stumpy'
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 Post subject: Re: Land Boats
PostPosted: 29 Nov 2009, 07:10 
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Joined: 26 Sep 2009, 20:26
Location: Ukraine
Arm Noruas, Core Tribulex.


hey im making pretty luas u owe me one and we all owe you one.
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