Not about just the number of dwarves, the map you pick matters just as much. Pick a small map with nothing special (even running water) and you'll have a bit tougher time surviving and possibility for bigger population.
you can't play with those tiles because they are isometric and "3D" (multiple simultaneous layers) while the normal game is fully 2D... at some point perhaps the "official" devs of the game will allow for this type of display but as of now it simply reads the memory space used by the game to read in the map.
what would be awesome would be if he made it so the brain of the thing was decoupled from the input and display interface... maybe a dll or some such... then a ui could be built by the community to replace the official one without interfering with the truly unique and creative programming that toady excels at.
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