Well, i havent seen this before. I did not see it in 0.80.5, could be that i never played on a map with trees though. I am on Nvidia/Linux and i assumed it was a new bug. As a developer you should try to be grateful for all feedback.
have ATM not played in LAN/Net so dont know from any sync problems .. But have found "one" GFX error -> With "refraction -> Own Rendering" it display simple NOTHING Unit underwater.All is O.K. but pass the unit the waterline it dissapears. (only the part that is underwater to clarify)
With "refraction -> screencopy" all is normal. Have ATI 1950XT with latest available driver for Win2003Server IMHO. (Catalyst 9.8 )
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