Generally both starcraft2.com and dawnofwar2.com share good webdesign. starcraft2.com has a better visual design, consistency and offers a very wide range of images and multimedia. dawnofwar2.com feels like a derative from starcraft with more focus on delivering interaction. The difference between the two lies within their goals. Dawn Of War tries to be community friendly while StarCraft 2 creates a hype.
The website from Command and Conquer could have been better if there would have been more focus on creating a better navigation and quality content. Warzone 2100 does the exact opposite. It delivers quality content but fails to catch the eye.
Design 6 good looking, lacks visual flow and hierarchy, some usability issues, clutter! Navigation 6 clear main navigation, unfortunately using dropdown lists which decreases usability Readability 6 font size and color varies too much, lack of proper line-spacing Consistency 7 visually quite consistent however "support" and "forums" head to external sites Layout 7 little or no variation in the right column, header and footer are ok Interaction 8 twitter, forums, user registration and login Ease of use 6 visual usability issues and dropdown in the main menu Images and multimedia 6 many videos, no screenshots or art? Content 6 lack of unit descriptions, guides, wiki, introductory guides for new players or visitors TOTAL 6,4
Design 9 very professional design, not optimal for all pages Navigation 7 ok, but not prominent enough to get enough visibility, subnavigation not always clear Readability 8 overall good use of lineheight and width, dark background makes reading longer texts harder Consistency 9 all elements and structures are consistent among all pages Layout 8 clear vertical and horizontal distribution, unfortunate positioning of navigation Interaction 6 only forums Ease of use 7 ok, subnavigation and some links can be unclear Images and multimedia 9 introduction video, screenshots, fanart, videos, ... It's all there Content 8 very complete site with lack of news and guides TOTAL 7,9
Design 8 ok, not very innovative, good use of graphics Navigation 6 unfortunate positioning and dropdown lists in the main navigation Readability 7 text is too small, sometimes black on dark blue background Consistency 8 ok, but separate sites for community and support Layout 7 waste of space on the top of the page Interaction 9 RSS, twitter, newsletter signup, support site, community site Ease of use 8 pretty easy to use due to clear visual structuring Images and multimedia 8 videos and screenshots, introductory video Content 9 news, introduction, guides, story, .... It's all there TOTAL 7,8
Design 5 there's little to no design, the site is designed as a wiki Navigation 8 clear and present on all pages, but aligned to the top right which is not always clear on first sight Readability 8 ok but text uses the whole width of the page, which makes it harder to read Consistency 8 the site structure is consistent, but the design isn't Layout 6 vertical space distribution is ok, there are no columns nor a grid-based structure Interaction 6 only forums Ease of use 9 clear structuring and consistency make it very easy to use Images and multimedia 6 only screenshots from which one fullscreen Content 9 pretty much complete TOTAL 7,2
Last edited by V1ntage on 26 Aug 2009, 09:16, edited 4 times in total.
Starcraft got me most interested because of their video on top of the site... Producing something even 2 orders below would be a challenge for current community talents.
Warzone 2100 is something i would not try to download after visitng the page.
That really depends on the purpose of the website. StarCraft 2 has a very good marketing site, but it's not ideal for creating and sustaining communities. Stunning graphics remain just stunning graphics. In the case of StarCraft they succeed in their goal, which is presumably creating a hype even before the game is released.
I wouldn't recommend creating a website as visually rich as the one from StarCraft for CA. The more graphical you go, the harder it is to add or change content. It would require an immense effort in renewing the content to keep it interesting for a growing community. However a little less focus on the graphical side should meet the requirements.
Yeah, the warzone site is not very appealing at all. The StarCraft and Dawn of war were essentially the same :hmm: They are nice, but also slow, especially when trying to scroll . Command and Conquer has some nice images and borders, but feels a little clutterd.
Unless someone can make a good intro video (as Licho mentioned before I doubt it will happen) I think the top can be reserved for a slideshow of screens from the game.
The layout I have is still missing some sections (like recent events etc.. will be in a column on the right, or left... haven't really decided) and border images. I apologize I have yet to do them and they may take some time as I get into the hang of school scheduling once again
This is a very much WIP. But if you have any suggestions now is the best time!
Something up to the standards of the spring site itself might be enough, though the more eye-catching stuff that can be added the better. Clean, visually appealing, images integrated into the design, video on the front page, some text. Probably could do with some more screenshots too, and a big 'DOWNLOAD ME' link
Only the first page needs to be crammed with pictures and videos etc, and the starcraft/DoW sites are made so that the images and videos can be changed up relatively easily, they are just frames with images in. The flash deal at the top is asking too much though.
Saktoth, it requires a lot of time/effort to add or update imagery on the site not because of the way the site is structured or coded, but because you need an artist to update most of the images.
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