Wrecks disappear with los now with new engine version. This is a major gameplay change, is it wanted in BA? I guess it can be easily reverted back to old ways mod-side if that is wanted?
(also new pathing is bullshit, but i guess thats harder to change by modder)
Joined: 16 Oct 2004, 18:40 Location: I still have more posts than you.
IIRC OTA allowed you to see explosions and wrecks, even if the battle was taking place in the middle of no-man's-land with no los. Not really sure what the reasoning was, but it never really made sense to me. The one exception to the rule was dragon's teeth, which would only be visible if they were part of the map.
Wrecks disappear with los now with new engine version. This is a major gameplay change, is it wanted in BA? I guess it can be easily reverted back to old ways mod-side if that is wanted?
(also new pathing is bullshit, but i guess thats harder to change by modder)
I personally requested this before, and, Im glad it's like this now.
It encourages scouting, which is sorely needed even without that little cheat/glitch.
For gods sake is it honestly that hard to send a few scouts to check out the area? Because, seeing wreckages is really unfair, and, unrealistic.
Another thing that should be removed is effects that arent in your LOS that are on the other side of the map. Not really fair, and, gives you an idea of where the battle is.
Im actually kind of dissapointed, I didnt realize so many people are reliant on knowing where everything is
But, on that note, once wreckages are on your LOS, it should stay there, and, it's visibility should only be refreshed if it is in your LOS again, that's the only tweak really needed. That way you can tell that there was/is wreckages there.
But, on that note, once wreckages are on your LOS, it should stay there, and, it's visibility should only be refreshed if it is in your LOS again, that's the only tweak really needed. That way you can tell that there was/is wreckages there.
This behavior might be slightly more plausible with this change you suggested. Otherwise, do you realize how much of a pain it would be to have to re queue your reclaim orders every time you lost los of some wrecks? Because with the current change, reclaim is not feature aware outside of los.
I would really like it if the wrecks were ghosted like buildings. Is probably doable in Lua anyway now. So you would still know where the wrecks were when you had LOS. But you would not see when the enemy reclaims them. And you could not mouse-over a wreck to see its current metal value. You sometimes could figure out if the enemy is reclaiming when you see the metal of a wreck outide LOS is decreasing which is not ok IMO.
I would really like it if the wrecks were ghosted like buildings. Is probably doable in Lua anyway now. So you would still know where the wrecks were when you had LOS. But you would not see when the enemy reclaims them. And you could not mouse-over a wreck to see its current metal value. You sometimes could figure out if the enemy is reclaiming when you see the metal of a wreck outide LOS is decreasing which is not ok IMO.
Wrecks disappear with los now with new engine version. This is a major gameplay change, is it wanted in BA? I guess it can be easily reverted back to old ways mod-side if that is wanted?
(also new pathing is bullshit, but i guess thats harder to change by modder)
I personally requested this before, and, Im glad it's like this now.
It encourages scouting, which is sorely needed even without that little cheat/glitch.
For gods sake is it honestly that hard to send a few scouts to check out the area? Because, seeing wreckages is really unfair, and, unrealistic.
Another thing that should be removed is effects that arent in your LOS that are on the other side of the map. Not really fair, and, gives you an idea of where the battle is.
Im actually kind of dissapointed, I didnt realize so many people are reliant on knowing where everything is
But, on that note, once wreckages are on your LOS, it should stay there, and, it's visibility should only be refreshed if it is in your LOS again, that's the only tweak really needed. That way you can tell that there was/is wreckages there.
@Caydr: This game was like that before...
If wrecks disappear with los now with new engine version, a new widget will certainly be created (like ghost building). So keep it that way is usless imo
Joined: 17 Sep 2008, 03:36 Location: your imagination
REVENGE wrote:
do you realize how much of a pain it would be to have to re queue your reclaim orders every time you lost los of some wrecks? Because with the current change, reclaim is not feature aware outside of los.
Joined: 16 Oct 2004, 18:40 Location: I still have more posts than you.
luckywaldo7 wrote:
REVENGE wrote:
do you realize how much of a pain it would be to have to re queue your reclaim orders every time you lost los of some wrecks? Because with the current change, reclaim is not feature aware outside of los.
Use fight command
Quoted for retarded... regardless of whether it works or not... I will stand up and say "NO! I WILL NOT ORDER UNITS TO FIGHT WRECKS!"
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