Big thanks Caydr!
AutoGroup please, can't play without it.
Has AutoGroup not been added on purpose? Or just slipped through? Would still love it.
Slipped through, I will add it.
I don't really see why you would frown on auto nanos or auto missile building
You're right, those two really aren't a big deal. TBH it's more like I frown on nanofarming in general, not just that widget. Auto stockpile is something I was planning on turning on by default actually.
Also, in case anyone missed this earlier: Although I'm renaming most/all of the LUA widgets, the ones that I can reasonably imagine people actually wanting to turn on/off are marked "optional:" and therfore get alphabetically sorted to the beginning of the list, before all the "required:" and "recommended:" items.
Required items include primary interface objects such as build menu, order menu, chat box, resource boxes, and tooltip box. Of course, these are on by default and turning them off will probably screw up your UI until the next time Spring starts.
Recommended items include things such as the advanced players list, defense ranges, easy rotation, etc. The items in the recommended list are on by default since they may provide a real-world advantage to a player.
The optional list includes most items that handle automation or which are strictly visual, or which some players may not want to use, such as camera shake. They are default on or off on a case-by-case basis.
I may also add a fourth category, things which are known to reduce performance on low-end systems. Most/all of these will be on by default.