Units shooting themselves!!!!

Units shooting themselves!!!!

Requests for features in the spring code.

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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Units shooting themselves!!!!

Post by CarRepairer »

What could cause this? Could it be related to the /ally command? All the units on a team begin shooting themselves depending on /ally! LLT points straight down. Missile towers shoot a missile that loops in a circle and hits it from behind. It's crazy@!@!
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: Units shooting themselves!!!!

Post by Auswaschbar »

Is it possible that you un-allied yourself?
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bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: Units shooting themselves!!!!

Post by bobthedinosaur »

forgot to set /emo 0
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Units shooting themselves!!!!

Post by CarRepairer »

bobthedinosaur wrote:forgot to set /emo 0
lol
Auswaschbar wrote:Is it possible that you un-allied yourself?
When I try it manually it has no effect, just says "incorrect usage of /ally command" for example, I'm 0 and I type /ally 0 0.
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Units shooting themselves!!!!

Post by CarRepairer »

Disregard and lock this thread please. It is unsafe.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Units shooting themselves!!!!

Post by lurker »

unsafe?
Google_Frog
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Joined: 12 Oct 2007, 09:24

Re: Units shooting themselves!!!!

Post by Google_Frog »

He fears that if enough people find out then people will ruin games by making other players units attack themselves.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Units shooting themselves!!!!

Post by lurker »

Which is silly.

Also it's in the changelog.
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