You can already use TAK scripts AFAIK. There are some get constants that aren't implemented because they have no meaning in Spring (e.g. "ON_ROAD" makes no sense as there are no roads).
Joined: 08 Jan 2007, 06:13 Location: Don't be silly. If there's no machine heaven, where do all the toasters go?
KDR_11k wrote:
You can already use TAK scripts AFAIK. There are some get constants that aren't implemented because they have no meaning in Spring (e.g. "ON_ROAD" makes no sense as there are no roads).
Check if the movetype you're on gives you >1 speed?
You can already use TAK scripts AFAIK. There are some get constants that aren't implemented because they have no meaning in Spring (e.g. "ON_ROAD" makes no sense as there are no roads).
Check if the movetype you're on gives you >1 speed?
Joined: 04 Dec 2008, 01:05 Location: The Land of Darien
In TAK, it really made a big difference in the story, but whenever a unit hit a road or trail on the map, there speed would increase. It's just one of the many differences b/t TAK's coding and TA's.
Joined: 04 Dec 2008, 01:05 Location: The Land of Darien
When I get around to it, I'm going to make plenty of maps with roads. I'm going to try and re-create the old TAK maps.
Here's what the mod looks like so far: jk, although one day, I hope it may look somewhat like this. But for now, I'll stick with doing what must b done in order to make it stable.
First off. I may have trouble with copyright laws as far as the units in-game go. I've tried to edit them to look presentable, but they just won't look, normal. I have thought about using custom units instead of the classic Aramon, Taros, Veruna, and Zhon. But I just don't wanna take any chances. What do you say?
Joined: 25 Dec 2005, 22:56 Location: Risking his neck for his brother man
I don't think you would ever get in trouble for using the TA:K ip, on the other hand you might as well make up a new story with new guys as ta:k was pretty generic.
So after the undead race you're working on now there will be an elven race?
What!? No!
I did "the cursed" for TA:Kingdoms years ago. It is a fantasy themed undead race.
The race I am currently working on is something like "the cursed II" for Spring. It is a sci-fi themed undead race with the same name. So don't get confused.
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