1) All unit images are clickable and shows short stats of that unit when focusing with mouse for a few seconds. 2) All buildlists are as one big image which makes browsing faster than ever. Also these unit images shows same stats as above when focusing with mouse.
General index page 1) At the index page you can see all units of that side. 2) You can find unit by writing its unitname at the "show unit(s)" input at the top of the page. 3) You can change side by clicking "Sides: [ ARM / CORE ]" links. 4) If side has unused units (nobody can build them in the mod), they are shown as "Unused units: [ ARM / CORE / (empty) ]". (empty) means those units didnt have side variable set. These unused units unit stats side variables has been modified to "x_(sidename)". 5) You can sort the index unitlist by selecting wanted variable from the list, or writing own variable to the right "Sort by [ *list* ] [ *custom* ] [Change]". You can also sort the list by clicking the title in the list, like "Unitname" or "Description". 6) You can see recent units with icons which you have been browsing at the left side of the unitlist. 7) You can see plants and builders of that side at the right side of the unitlist
Unit stats page 1) In the black box you can see short stats of the unit, and small graph of unit speed, and the cost value calculated with formula E/60+M. 2) At the below you can see a list which shows: Bt/s = how many seconds takes to build current unit with this unit in the list. M use/s = how much metal that unit in the list uses while it is building current unit. E use/s = same, but with energy. Units which have current unit in their buildlist are with light blue background. 3) At the left: Shows unit buildlist and list of units which can build that unit 4) At the right: Shows unit weapons along with explode/selfd weapons. By default it shows only real weapons without selecting it from the list, but doesnt show explode/selfd weapons, if you want to view those weapons stats, just click those. 5) At the weapon list you can see DPS = Damage Per Second, EPS = Energy Per Second, MPS = Metal Per Second. Which means how much of X it will use/give in a second while shooting. 6) When selecting weapon from the list, at below you can see all units which uses that weapon. 7) By clicking "Open weapon editing page" It shows with pictures the units which uses that weapon, and you can browse those units without changing the page to normal unit stats page. If you want to go back to the normal page, press "Open unit editing page" below the black box. 8) You can click links at "damages" list, and then it shows with images which units are in that armor class. You can also click those images and see their stat page.
Weapon stats from weapons list Shows single weapon stats along with the units which uses it. Clicking units in the list opens them at the right side, so you can browse all units from that list without going back all the time.
Weapon stats from unit stats Shows weapon stats with unit stats. Clicking armors from the damages list shows those units in small frame with icons (works from weapons list too).
Explosions Shows all explosions used in mod, selected explosion shows that explosion stats, and which weapons are using that explosion.
Moveinfo Shows mod movementclasses, and by clicking items it shows which units are using that movementclass.
Comparing units Comparing whole buildlist of units Compare only two units 1) You can compare whole buildlist units of wanted builder by writing the builder unitname to the "show unit(s)" input at the top of the page, and selecting "[x] Buildlists" to get units from its buildlist. 2) You can also write multiple units by separating them with space. If you for some reason want to show just one unit in the same list, just put * mark in the end of that unitname. 3) When comparing only two units, it shows percent differences with those units.
Sound category list Shows selected sound category stats, and units which are using that sound category.
Corpses, heaps and features Shows those, and when selected, shows stats of it, and the units which are using that corpse. (should be one unit using one corpse for better modifiability).
Honestly I would like it if moddit would also detail unit weapons changes as well when you do a mod comparison. It shows fbi changes but doesn't detail weapon stat changes which are equally important to me.
cool, was wondering when that was going to be added. Effetively between a prior release and current release that section could give players a true changelog as we "modders" often miss at least a few things in the changelogs.
Yeah, but Modit is much more important site than sites like caydr.com etc. Should be stickied IMHO, so newbs can find it easier. Not many really browse those weird named threads like "External Development Forums & Related Websites" which really doesnt tell there could be a mod-info page too.
Oh hell, lets give example at "User map discussion" forum, thread named "Feature resource thread...." (Sticky)
That is exactly same what Modit is: a resource.
I would support the that modit get's its own sticky. I have looked at that weird topic title and the content and even the headline "other websites" shows, that you didn't know where to put it. So give it an own sticky, neddie, it's far more important.
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