I'm new to Spring and this forum but I'm a veteran TA player. I found Spring only less than a week ago and I'm loving every second of it.
I would like to thank everyone who took their time to make Spring what it is today, an awesome RTS with limitless possibilities.
I would also like to offer my help with making any art/graphics/icons/layout/whatever for the game. I'm a full time graphics/web designer in business for over 8 years and a big gamer. TA was my favorite RTS of all time, I played it religiously. I would really love to be a part of the team for this awesome project.
If anyone needs graphics done please let me know and I'll try to make them asap. I hope I can help you guys keep the progress of the game moving.
Philip R. aka Slayer
Looking through the older threads I couldn't tell if the other graphics requests were out of date or current so please post anything that's needed right here.
Napalm Cobra is a man of few words, and I'm not sure that he has the gift of making you feel welcome.
Anyways, I think he's right, we mainly need textures:
- you could start slowly replacing the TA units' textures with some of your own: that would move us one step closer to legality, and make the game look much better
- I'm sure a good drawer could make some amazing maps: just create a map with your own textures that you tile (just ask around for the right size of a tile, I don't remember). If you make maps with great tilesets, you can bet people will start using them to make some more great maps! You could even create an entirely hand-drawn Spring map with no repeating tiles, but if it's large it will be a huge file.
Check the fileuniverse Total Annihilation section. It has a Utilities directory with practically everything you need. You can use Hpi Viewer to extract unit files such as 3do models.
3do builder, its shit, but it apparently does the job.
Couldn't agree more. What I don't understand is that all these years after the release of TA there is only this little crappy VB based editor and nobody in the big ta community has made a better one. IMO, it will be a good thing to get rid of the 3DO format in the spring engine.
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