View topic - Time for some art...



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PostPosted: 01 Jun 2005, 20:41 

Joined: 16 Aug 2004, 07:29
Location: Vancouver, BC
I would suggest using a forced color scheme inside the client so you'll know how the logos will appear and can ensure they look good/right. If people want more color options, allow sitchable schemes, but use images specific to each one.


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PostPosted: 02 Jun 2005, 02:36 
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Joined: 21 Apr 2005, 19:46
I have just done a test and discovered that it is very very difficult to mess with themes. I can only imagine how hard it will be to make it work on more than one platform. As it stands, the base releases will not come with any themes. It will just have to default to your operating system theme.

If someone wants to edit the ping icons so that they look better against "windows grey" then you can get at it. I will be happy to impliment whatever people give me.


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PostPosted: 02 Jun 2005, 11:36 
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Joined: 11 Nov 2004, 21:29
Just do like they do with all other games. Make a frontend which fits the game's art.


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PostPosted: 02 Jun 2005, 12:52 
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Joined: 17 Aug 2004, 22:15
The game has art?


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PostPosted: 02 Jun 2005, 16:27 
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Joined: 21 Apr 2005, 19:46
RightField wrote:
Just do like they do with all other games. Make a frontend which fits the game's art.


I wish it was that easy. Making it fit the art scheme of a game in beta, and without its own GUI is very difficult. Even if this wasn't the case, it would take months more to produce a working lobby client that had its own GUI. It would take even longer to make it cross platform. (Ready by Christmas 2005 at the earliest)


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PostPosted: 02 Jun 2005, 17:47 
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Joined: 19 Nov 2004, 20:38
Location: in die buerse al sonder naet,daer men die beyaert mede slaet.
Wow. The guys over at PW must have put an enormous amount of time in it then!


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PostPosted: 02 Jun 2005, 23:04 
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Joined: 16 Aug 2004, 03:36
Location: The Steward's Realm
They did- they had a couple of guys working JUST ON THAT for a while.


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PostPosted: 03 Jun 2005, 01:43 
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Joined: 21 Apr 2005, 19:46
If we had a few full-time artists that could work on Spring that would be a very good first step. I can't start coding it until I have an artist work through how it is going to work. Either way, I am going to get the lobby done without the GUI for now. That will probably come later. =)

EDIT: On a sidenote, here are the final images I made. If anyone wants to convert them to work better with the standard "Windows grey", they can get hacking at it. It could technically look just as good as the black ones. :P

Image
Image
Image


EDIT2: I also need a generic "user icon" to go in the place of the icon next to people's names. It will just serve as a placeholder until we get a ranking system implimented.


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 Post subject: I found these
PostPosted: 24 Jun 2005, 14:50 

Joined: 23 Jun 2005, 20:18
well i have gone and found some icons from http://www.kde-look.org/content/show.php?content=25668

I have repackaged the ones which i thought might be usefull in the options and in the main window. Enjoy.

http://www.ashu39.dsl.pipex.com/linux/icons.zip


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PostPosted: 14 Jul 2005, 18:33 
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Joined: 14 Jul 2005, 18:21
Location: RDU
Seems like a god group of individuals.

What software is everyone using for art realted design?


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PostPosted: 14 Jul 2005, 22:02 

Joined: 11 Jul 2005, 18:29
I don't know if Ace is still working on the battle room but I took the liberty to make some icons/buttons for the screenshot he posted. I'm not sure how hard it would be to change the drop down buttons but I made them anyway.

Here are some first samples:

Original:
Image


Sample 1:
Image


Sample 2:
Image

Let me know if you could use any of there and I'll cut them out, etc

-Slayer


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PostPosted: 14 Jul 2005, 22:12 

Joined: 05 Oct 2004, 22:55
Location: Switzerland
Wow, you've got style !


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PostPosted: 14 Jul 2005, 22:30 

Joined: 11 Jul 2005, 18:29
Torrasque wrote:
Wow, you've got style !


I hope you weren't sarcastic ... in that case thanks! I wish had some more things to do for spring but so far everyone is quiet


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PostPosted: 14 Jul 2005, 22:32 
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Joined: 12 Jan 2005, 10:25
Location: Still signing off after all these years
the second one rules...

Its a shame theers not much to do on the art front realy... Theres not much I can do to help either...

aGorm


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PostPosted: 14 Jul 2005, 22:39 

Joined: 05 Oct 2004, 22:55
Location: Switzerland
Slayer wrote:
Torrasque wrote:
Wow, you've got style !


I hope you weren't sarcastic ... in that case thanks! I wish had some more things to do for spring but so far everyone is quiet

I really like it. But unlike aGorm, my favorit is the first.

edit : the first from Slayer, so, the second :)


Last edited by Torrasque on 14 Jul 2005, 22:57, edited 1 time in total.

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PostPosted: 14 Jul 2005, 22:46 
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Joined: 17 Nov 2004, 20:19
Location: Behind You! :evil:
stuck between the second and third


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 Post subject:
PostPosted: 14 Jul 2005, 22:47 
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Joined: 12 Jan 2005, 10:25
Location: Still signing off after all these years
I ment second 1 down, his first remake soz if that was uncler...

aGorm


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 Post subject:
PostPosted: 14 Jul 2005, 22:59 

Joined: 11 Jul 2005, 18:29
I'm glad you guys like it :o

The reason I made "sample2" is because the first one looks sort of busy and the 2nd one is easier to look at if you will.

I'm down to make buttons for the in game menu as well (attack, move, etc) just tell me where to send them :-)

Edit:
Also I've been thinking about adding a nice login screen for the lobby and if the developers are up for it I can design a custom lobby/battleroom screen as well. I just hope someone's out there who can use all this stuff


Last edited by Slayer on 14 Jul 2005, 23:04, edited 1 time in total.

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PostPosted: 14 Jul 2005, 23:03 

Joined: 05 Oct 2004, 22:55
Location: Switzerland
I'm not sure, but I think the actual gui don't support new images.

But, the one I'm bugfixing support it. (just look at button.bmp , check.bmp , pane.bmp , tooltip , etc...)
(I'm make some adds , because alone, I will not finish it, I'm just a Developper of Sunday:))


Last edited by Torrasque on 14 Jul 2005, 23:09, edited 1 time in total.

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 Post subject:
PostPosted: 14 Jul 2005, 23:07 

Joined: 29 May 2005, 10:18
Location: Eindhoven, Netherlands
Nice art!
Still I have played with the lobby code and I don't think all of it can be used.
Things like a drop-down menu or a checkbox are defined by the desktop theme.

It's indeed a shame art can't be fully used a.t.m.
Still keep at it, it's great to see stuff like this.


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