View topic - Premade MedPoly Storm



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 Post subject: Premade MedPoly Storm
PostPosted: 10 Aug 2007, 20:05 
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Joined: 25 Jul 2007, 18:47
Location: Budapest
Hi guys,
i making on my mod , and i like get some feedback my work
So this is my pre made medium poligon storm.
1020 Triangle
51 Object (because, want make complex animations)
Texture is UW,now not completed.
Image
Image
Image

And a animation, link to youtube
Image


Last edited by Lord Toulus Hetzer on 13 Aug 2007, 17:13, edited 3 times in total.

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PostPosted: 10 Aug 2007, 20:14 
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Joined: 13 Jan 2005, 00:46
Location: ModalitÃ
looks awesome! good luck with your project!


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PostPosted: 10 Aug 2007, 20:15 
Modeler
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Joined: 12 Dec 2005, 01:49
Looks pretty good :P


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PostPosted: 10 Aug 2007, 21:08 
Modeler
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Joined: 20 Jun 2005, 04:16
Location: Houston TX
the "toes" look a little overkill... but goodluck!

I'm a fan of overkill myself... I've had to pull myself back, many many times.. :P


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PostPosted: 10 Aug 2007, 21:18 
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Joined: 10 Apr 2006, 04:05
Location: Finland, 1944
Bonus points if the toes twitch when idle.


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PostPosted: 10 Aug 2007, 21:30 
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LathanStanley wrote:
the "toes" look a little overkill... but goodluck!

I'm a fan of overkill myself... I've had to pull myself back, many many times.. :P


toes..? little to difficult me.... can u translate too me? (wtf toes)


but thx guys.


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PostPosted: 10 Aug 2007, 21:35 
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Joined: 12 Dec 2005, 01:49
The feet, the bottom of the feet, the cubes it is standing on.

They are toes since they are part of the feet.


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PostPosted: 10 Aug 2007, 21:44 
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Lord Toulus Hetzer wrote:
LathanStanley wrote:
the "toes" look a little overkill... but goodluck!

I'm a fan of overkill myself... I've had to pull myself back, many many times.. :P


toes..? little to difficult me.... can u translate too me? (wtf toes)


but thx guys.


phalangies
Image


:P


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PostPosted: 10 Aug 2007, 23:33 
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Joined: 25 Jul 2007, 18:47
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LathanStanley wrote:
Lord Toulus Hetzer wrote:
LathanStanley wrote:
the "toes" look a little overkill... but goodluck!

I'm a fan of overkill myself... I've had to pull myself back, many many times.. :P


toes..? little to difficult me.... can u translate too me? (wtf toes)


but thx guys.


phalangies
Image


:P


doh....sorry my bad englsih. aham, leg fingers...yes every piece is moving and have 2 part lower and upper.

***
or i dont know, i need made some anim, and watch it what i see and feeling. but in my vison all toes is movving if the mech walking.


Last edited by Lord Toulus Hetzer on 10 Aug 2007, 23:38, edited 1 time in total.

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PostPosted: 10 Aug 2007, 23:37 
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Joined: 12 Mar 2006, 22:34
Location: Surrey (U.K)
Quote:
poligoncunt


lol im sorry, i couldn't concentrate after i saw this :lol:


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PostPosted: 10 Aug 2007, 23:43 
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Cabbage wrote:
Quote:
poligon****


lol im sorry, i couldn't concentrate after i saw this :lol:



:D ehh. cenzoring.....and repairing


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PostPosted: 11 Aug 2007, 07:22 
Imperial Winter Developer

Joined: 24 Aug 2004, 07:59
Very nice, but the feet and toes are far too complicated.

There are almost as many polygons from the ankle and lower then there are above!

Those polygons could be spent much better on an area that is seen far more often from an RTS perspective (The top!)


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PostPosted: 11 Aug 2007, 08:03 
Zero-K Developer

Joined: 28 Nov 2006, 13:22
Leg fingers. This is an awesome juxtaposition of words.

I really want to see how you animate this thing.


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PostPosted: 11 Aug 2007, 08:21 
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Joined: 24 Aug 2006, 05:13
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:lol:


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PostPosted: 11 Aug 2007, 11:31 
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Joined: 12 Aug 2005, 08:29
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Use dictionary.com when you don't know a word.


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PostPosted: 12 Aug 2007, 22:55 
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SwiftSpear wrote:
Use dictionary.com when you don't know a word.


ok,THX master but i have one and more... and for me better the http:\\www.*.hu sites. :)


Saktoth wrote:
Leg fingers. This is an awesome juxtaposition of words.

I really want to see how you animate this thing.



I rendered, a movie by max, from other views. and i uploaded to the youtube.
here the link


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PostPosted: 12 Aug 2007, 23:04 

Joined: 20 Jan 2007, 20:11
Location: Holland <3 TULIPS
Looks like a crossing of the CORE kbot (forgot name) and the base of the tiger from arm

forgot both names :@


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PostPosted: 12 Aug 2007, 23:08 
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Doombringer wrote:
Looks like a crossing of the CORE kbot (forgot name) and the base of the tiger from arm

forgot both names :@

I wanted copy and remade the CORE storm, i hope ,it was a good effort. :?


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PostPosted: 13 Aug 2007, 11:58 
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Joined: 14 Sep 2004, 10:32
Location: Cookieland
I doubt that animation can be exported from max into something spring can use.


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PostPosted: 13 Aug 2007, 12:11 
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AF wrote:
I doubt that animation can be exported from max into something spring can use.

Rumor has it that it's possible... however, it requires alot of copy pasting.


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