i started a new fort and the population was around ~32 when a Gremlin appeared out of nowhere, the population then dropped to 17 and most of them are injured too atm
one lucky axedwarf managed to behead the creep but lost his leg in the process >,<
Elephants can operate doorknobs and are incapable of feeling fear. After an elephant has unsheathed its tusks, it cannot resheath them again until its bloodlust has been satisfied. No one has ever witnessed this happening. An elephant's main diet consists of elephant hunters.
the roof fell in and killed virtually everyone this game is haarrd
I had a game where I had dug a food storage that was way too large, but for some reason it waited till i'd carted all the food in the fort into the room before collapsing.
Somehow my dwarves survived and I managed to the exact same thing again after I grew some more food : (
Joined: 16 Sep 2004, 22:20 Location: I FUCK IN SKY
Ishach wrote:
1v0ry_k1ng wrote:
the roof fell in and killed virtually everyone this game is haarrd
I had a game where I had dug a food storage that was way too large, but for some reason it waited till i'd carted all the food in the fort into the room before collapsing.
Somehow my dwarves survived and I managed to the exact same thing again after I grew some more food : (
Must be less then 7x7 squares to not collapse, so one can do like:
This game is sick. It's slower then any other game ever, I played one fort for 6h and didn't make a single soldier yet, and din't see any enemies either... lol
All the dwarfs are lazy and repeat orders cancel themselves if they fail...
Joined: 16 Sep 2004, 22:20 Location: I FUCK IN SKY
Muzic wrote:
I've never made it to the cave river...infact Ive never seen it XD!!!
Uh, you just have to dig a straight line to the right for like 1-2 screens and there you go. Your supposed to rush to the river to get farms going. Understanding how levers and floodgates and stuff works is hard however, took me awhile and I still kill dwarfs off here and there when flooding my farms lol.
Tough on the other hand personally i never dared dig to the lava and stuff.
Last edited by Zpock on 27 Jun 2007, 04:37, edited 1 time in total.
I have seen or rather gotten to the river twice, And when seting up for an mushroom farm I completly forgot about the 7x7 max and three of my guys died >_>
Gonna start a new fort and see how channels work with flood gates, and see if I can have a effcent Channel way down my entire main hall to down out dem Gobbys.
In my 20+ successfull forts i always get to the lava and have all my magma forges set up and then my fort slows to a halt and despite having 150 dwarves less gets done than when i had 20 :S
i know the feeling, i think its mainly because of stockpiles, when i put down some stone stockpiles my dwarves suddenly stopped going to the farm plots at all ~~ .
i currently only use food and wood stockpiles, i move my mason's workshops more inside when they start taking a lot of time finding out rocks so the stone piles are basically unnecessary :}
I think it can also happen if your corridors are too thin. I read somewhere that for two dwarves to pass over a square one of them has to stay still for a turn while the other passes it.
So multiply that x 100 dwarves in a narrow passage
yeah i try to make my main corridors 5 wide and i make 3 stone bridges that are 2x wide on the water.
1x corridors make HUGE bottlenecks, i read that the dwarves climb over eachother on those tunnels, try doing that when carrying a floodgate and a guy with a table tries to go past too and there's a cow wandering around too D___D
In my first major fort I had something insane like 180 dwarves in the third year as well as hundreds of mules and dogs walking around I had a huge 1x tall corridor going all the way to the chasm.
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