View topic - Random WIP 2006-2011



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PostPosted: 01 Apr 2007, 19:39 
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Joined: 12 Dec 2005, 01:49
I and Chrispin fighting with my Commander :D

(It doesn't aim at air units, but my mod doesn't have any, so its not a problem at all.)

Which is why we had to do it ourselves in FPS mode, the lasers could be fired a few inches in front of an enemy, and you would have to position yourself with your lasers shootin at the enemy...

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Edit: Wide Open Combat is so dark...


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PostPosted: 01 Apr 2007, 20:17 
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Joined: 01 Jun 2006, 12:15
Location: Banned user for reason “Do not post pictures of people fucking cars”
Was about to say that you should use a map with some better lighting... can hardly see anything.


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PostPosted: 04 Apr 2007, 22:26 
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bsss


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PostPosted: 10 Apr 2007, 05:09 
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Joined: 16 Sep 2004, 22:20
Location: I FUCK IN SKY
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PostPosted: 10 Apr 2007, 05:33 
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Joined: 12 Dec 2005, 01:49
Indeed, a WIP of course, but an interesting one.


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PostPosted: 15 Apr 2007, 23:12 

Joined: 31 Jul 2006, 20:49
Location: Somewhere without knowing anything
moeb

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PostPosted: 18 Apr 2007, 23:38 
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Joined: 16 Sep 2004, 22:20
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Textured, pretty much finished work now.
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PostPosted: 18 Apr 2007, 23:58 
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Joined: 12 Dec 2005, 01:49
Nice! How many textures have you made so far?

I'm gunna be on my seventh one next thing I do...


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PostPosted: 18 Apr 2007, 23:59 
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Joined: 16 Sep 2004, 22:20
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That's my first.


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PostPosted: 19 Apr 2007, 00:22 
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Joined: 12 Dec 2005, 01:49
Not bad!


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PostPosted: 19 Apr 2007, 00:38 
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Joined: 13 Jan 2005, 00:46
Location: ModalitÃ
looks good, keep up the good work zpock.


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PostPosted: 19 Apr 2007, 00:51 
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Joined: 12 Dec 2005, 01:49
reflective map, work in progress :P

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Edit: I and zpock keep this thing alive, so many other people should post some stuff up here...


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PostPosted: 19 Apr 2007, 05:58 
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Joined: 13 Jan 2005, 00:46
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all modeling I do is for gundam when forb requests things, so it doesn't qualify as random stuff.


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PostPosted: 19 Apr 2007, 10:36 
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Joined: 05 Oct 2005, 14:29
Location: The Netherlands
pritty sweet zpock. I wish my first textures looked like that!


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PostPosted: 19 Apr 2007, 14:06 

Joined: 02 May 2006, 04:21
Location: Don't worry, I'm still on this planet.
Sweet. Another talented modeller emerged.
Somehow I think the fighter somewhat resembles the Star Wars X-Wing, though. :roll:


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PostPosted: 19 Apr 2007, 15:32 
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I keep this alive occasionally :P

Zenka wrote:
pritty sweet zpock. I wish my first textures looked like that!

Same here.


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PostPosted: 19 Apr 2007, 19:10 
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Joined: 12 May 2005, 19:08
Very nice! This picture deserves to be on the screenshots page: http://i155.photobucket.com/albums/s281/Zpock/air1.jpg


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PostPosted: 19 Apr 2007, 19:20 
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Joined: 15 Mar 2005, 07:08
Location: Prancing Naked Through The Wilderness
Zpock's stuff looks really cool.


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PostPosted: 19 Apr 2007, 21:29 
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Joined: 20 Jun 2005, 04:16
Location: Houston TX
Snipawolf wrote:
reflective map, work in progress :P

Image

Edit: I and zpock keep this thing alive, so many other people should post some stuff up here...


That can't possibly be a "TRUE" reflective map can it???

or did you just map a high res image of something over it?? and then put a nice glossy specular map so that is kinda, looks like a reflection??

when the hell did spring support REFLECTIONS!!>?!?!?!?!?!?!?! :shock:


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PostPosted: 19 Apr 2007, 21:40 
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Joined: 25 Jun 2006, 07:44
Location: Germany
Um, Spring has supported reflections for quite a while. Actually it's just an environment map depending on the level but noone's going to look that close and the official name is reflectivity.


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