Use references, preferably a picture in the background. Also watch your edgeflow. I think you should toss it and restart, that flow isn't salvageable.
Caradhras: It's better but still needs improvements. Look for vertices that don't change the form and remove them. E.g. below where the base and pillar connect there are four edges with a vertex in the middle that don't need those and on the dish-pillar connection there are two edges (perfectly horizontal) that contribute absolutely nothing. The 8 sided pillar is probably a bit much as well and you're not leaving any joints for the thing to rotate.
Joined: 01 Jun 2006, 12:15 Location: Banned user for reason “Do not post pictures of people fucking cars”
It isn't that bad for a first try without a step by step walkthrough I think, but It's probably better for everyone if I stick wtith boxy objects in the future, though. You haven't seen the head from the side, the guy got at least five tumors.
Joined: 01 Jun 2006, 12:15 Location: Banned user for reason “Do not post pictures of people fucking cars”
(WIP)
Alright, since NOiZE tried to explain to me for a half an hour that the arms should look like the right one, here it is. I'm a bit slow today... :P. I still prefer the left one.
becuase they didnt have windows in TA. The core are computers, no need for windows etc, The arm are clones, but the current TA models donmt have windows - look at hte peewee. I'm sure after thousands of years they've come up with somthing better than a peice of flimsy perspex. Even now you don't need to be able to see directly out of stuff.. (Eurofighter for example).
the peewee has a blue plate on it's face I always believed that to be glass. However, it doesn't have to be a "window" persay, sensors are fine to. I just just trying to motion for something more then a metal block.
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