I can see now way in that gui to change allyteam. Allyteam and alliances work quite a bit differently internally so you wont be able to rationalize one of them away.
What does allyteam do again exactly? I will add it, but I forgot what it does.
The map name/mod name should probably be visible on the main tab so you can see the most important stuff at a glance?
I will add the map name. The mod name is already on the main tab.
Also there must be some really easy way to see if someone has modified a map parameter(make the map name red or something), I dont want to have to go through the map tab to see that no one has turned up the wind to 30 on comet catcher every time I play.
I was planning on doing something like that. Make the name of the map red or a certain icon appear if the host has modified values.
The speed should probably be an intervall not a single value.
The speed of the game is affected by the connection isn't it? In that case, I will change it.
There is also some stuff like unxeplored terrain in there that isnt supported by the engine. I hope you are planning to implement those ones yourself :)
That is just something I hope someone gets to at some point. It is just there until it gets made, if it ever does. However, I am not trying to create more work for you SJ.