I'm sure it will be mod controllable.. I will just build one, I guess.. There has been a discussion whether the mod or the user settings should overwrite everything else but it will probably be in the settings.. I have even seen a screenshot from trepan where he built an in-game selection..
: I talked to trepan yesterday.. He's working hard to give the LuaUI interface more and more features.. I probably won't do anything until he releases his Lua files.. But I can't wait to start..
: I would really like to see a Lua <-> Spring settings
interface.. So that I (or whoever) can build an in-game options menu.. I don't know if all options can take effect while in-game but at least some can.. Btw are the settings you can change with a command permanent? And I probably need some options myself so you don't have to adjust the GUI everytime you start the game..
: I've been thinking.. It should make a better looking UI if we don't stretch it to every resolution.. I know that's a nice feature and with the solid boxes it didn't cause much trouble but if we stretch images (likely with text on it) to fit the resolution, it will probably look messy.. One part why IceXuicks design looks that awesome is because it has been painted pixel by pixel..
I would rather make the resource indicators wider and add/substract build pics than stretching.. Another possiblity would be to make different versions of the GUI for different resolutions..
Now there are probably different opinions on this and I would like to hear the pros and cons I'm missing before I get started..