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 Post subject: New lead
PostPosted: 22 Oct 2006, 18:10 
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Joined: 13 Aug 2004, 18:12
As stated in previous news some of our developers are starting their own project. We wish them good luck with their project, and since they will have less time for spring I will take over as lead developer.


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PostPosted: 22 Oct 2006, 22:43 

Joined: 29 May 2005, 10:18
Location: Eindhoven, Netherlands
Right, I probably mist the discussion on this can anybody help me out and point me to it?


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PostPosted: 22 Oct 2006, 23:32 
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Joined: 29 Apr 2005, 00:14
Location: #moddev - join it!
Yay, we love Yeha! :-) :-)


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PostPosted: 23 Oct 2006, 02:57 
P.U.R.E. Developer
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Joined: 21 Feb 2005, 03:38
Location: Herding cats uphill whilst wearing roller skates.
Cool. I'm sure you'll do a super job :-)


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PostPosted: 23 Oct 2006, 04:26 
Damned Developer
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Joined: 01 Jun 2006, 12:15
Location: Banned user for reason “Do not post pictures of people fucking cars”
You're the man. 8)


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PostPosted: 23 Oct 2006, 04:46 
Evolution RTS Developer
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Joined: 15 Mar 2005, 07:08
Location: Prancing Naked Through The Wilderness
Will this 'new RTS' replace Spring, or be a brother to spring...cousin? Sister maybe?


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PostPosted: 23 Oct 2006, 05:10 
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Joined: 21 Feb 2005, 03:38
Location: Herding cats uphill whilst wearing roller skates.
It might as well be a new game. It's really pretty radically different than Spring internally, and won't have as many limitations. I very much doubt that it will be significantly backwards-compatible.


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PostPosted: 23 Oct 2006, 05:15 
Evolution RTS Developer
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Joined: 15 Mar 2005, 07:08
Location: Prancing Naked Through The Wilderness
So, to put it my terms, the new RTS is "Arkham" and Spring is "Insmuth" and we worship Dagon and have lizard people for neighbors.


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 Post subject:
PostPosted: 23 Oct 2006, 05:43 
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Joined: 23 Nov 2005, 06:16
Location: Dunedin, New Zealand
Roughly.

So whats the plan?


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PostPosted: 23 Oct 2006, 08:34 
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Location: Herding cats uphill whilst wearing roller skates.
From what I can see, Yeha (and, for that matter, everybody- the core Spring developers haven't all just disappeared) have been fixing bugs for the next version of Spring. So rest assured- from the SVN logs, Spring is not abandoned or anything- on the contrary, it appears to be rolling along quite nicely, and the next version looks like it will be solid.


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PostPosted: 23 Oct 2006, 09:23 
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Joined: 31 Aug 2005, 12:00
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Good luck. :-)


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 Post subject: Re: New lead
PostPosted: 23 Oct 2006, 12:28 
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Joined: 15 Dec 2004, 20:53
Location: London
Yeha wrote:
... I will take over as lead developer.

I was hoping someone would. That is good.


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 Post subject:
PostPosted: 23 Oct 2006, 21:44 
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Joined: 12 Dec 2005, 01:49
Good news, good news.


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 Post subject:
PostPosted: 23 Oct 2006, 23:33 
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Joined: 22 Aug 2006, 15:19
So what's the plan after 73b2 is released? Will work on features continue, or will spring be put into maintenance mode?


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 Post subject:
PostPosted: 24 Oct 2006, 00:07 
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Joined: 27 Feb 2006, 00:21
Yeha, while not active on the forums, has been an active contributer to the project since the beggining. I think he'l do a great job.


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 Post subject:
PostPosted: 24 Oct 2006, 00:13 
Malcontent
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Joined: 27 Feb 2006, 22:04
Location: Hurrrrrr.
LOrDo wrote:
Yeha, while not active on the forums, has been an active contributer to the project since the beggining. I think he'l do a great job.


I dunno, his job is listed as "Moooooooooooo" on the team members page...

Indeed. Good stuff!


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 Post subject:
PostPosted: 24 Oct 2006, 17:18 
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Joined: 13 Aug 2004, 18:12
The new rts is a separate project from spring. Spring will continue mostly like it has before but maybe a little slower.
JCnossen, Trepan and Tvo is still around, but their main focus is understandable elsewhere.


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 Post subject:
PostPosted: 24 Oct 2006, 18:57 

Joined: 30 May 2006, 16:06
Location: Sunny Madrid
Hi and good luck as lead developer.

I'd like to know when can we expect a release that fixes the sync bugs.

Thanks.


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 Post subject:
PostPosted: 26 Oct 2006, 03:02 
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Joined: 16 Aug 2004, 03:36
Location: The Steward's Realm
http://www.osrts.info/ is down @_@


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 Post subject:
PostPosted: 26 Oct 2006, 11:23 
Classic Community Lead
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Joined: 12 Aug 2005, 08:29
Location: CANAYDEEEAH!
Good to have a dedicated lead that can actually put full time into the project. While OSRTS is exiting there's really no good reason to let spring die as it develops.


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