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 Post subject: Your playing style?
PostPosted: 15 Oct 2006, 00:29 
Modeler
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Joined: 12 Dec 2005, 01:49
What is your playing style?

I love 2 things; Big powerhouses that are slow as hell, but good in groups of 3-4

Speed freaks..

I normally use my speedfreaks to keep whoever I fight guessing where I am. While my powerhouses are rumbling nice and slowly, crunching anything that stands in their way.


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 Post subject:
PostPosted: 15 Oct 2006, 00:59 
Omnidouche
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Joined: 16 Oct 2004, 18:40
Location: I still have more posts than you.
A sumo and a few cans backed by a few dozen artillery... mmmm...


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PostPosted: 15 Oct 2006, 01:06 
Damned Developer
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Joined: 01 Jun 2006, 12:15
Location: Banned user for reason “Do not post pictures of people fucking cars”
Hordes of air transports that abduct enemy forces before they reach your base, aka dude where are my cars.

Make more funny replays smug!


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 Post subject:
PostPosted: 15 Oct 2006, 01:44 
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Joined: 04 May 2005, 14:09
Location: St. Paul, Minnesota, US (#64 at press time)
Attempting to win.


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 Post subject:
PostPosted: 15 Oct 2006, 04:23 
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Joined: 02 May 2006, 05:44
My philosophy with defence, is if i need it im not attacking hard enough.


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 Post subject:
PostPosted: 15 Oct 2006, 09:13 

Joined: 24 Feb 2006, 11:54
Gatorspam!

Well I am working on flashspam now :D.


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 Post subject:
PostPosted: 15 Oct 2006, 10:18 
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Joined: 28 Apr 2005, 18:29
Location: Netherlands
i fail


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 Post subject:
PostPosted: 15 Oct 2006, 10:31 
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Joined: 02 May 2006, 05:44
Its not about winning or losing. Its about how many of their mexes you can reclaim and replace with Twilights.


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 Post subject:
PostPosted: 15 Oct 2006, 10:48 
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Joined: 28 Mar 2006, 16:16
Location: Scroll lovin'
my style is having a flamer/instigator/flash/jeffy/weasel/peewee/AK
in your base killing your doods


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 Post subject:
PostPosted: 15 Oct 2006, 11:00 
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Joined: 04 Dec 2005, 15:49
Location: Somewhere. In. Britain.
I spam stuff. But I mix spam, Ie, Flashes and Stumpies with some samsons. Or bulldogs, Phalanxs and flashes. Or so on.

Then I defend with units, and attack lots.


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 Post subject:
PostPosted: 15 Oct 2006, 18:34 
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Joined: 25 Sep 2005, 11:56
Location: Bootiful B.C... thats in Canada Bucko!
CHARGE!!!

Unless im playing Daywalker or Drex in a 1v1 in which case its..

ARRGGHHHH.....! NOOOOO.....! RUN AWAY!!

:lol:


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 Post subject:
PostPosted: 15 Oct 2006, 20:01 
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Joined: 16 Aug 2004, 03:36
Location: The Steward's Realm
From the Goat's Mouth:

http://www.smuggoat.net/goat2.htm


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 Post subject:
PostPosted: 15 Oct 2006, 21:18 

Joined: 14 May 2005, 09:02
Harrasing enemy econ, then capture important ground while expanding. Spam units like crazy and push him back, build airlab and bomb their lab and energy. Level 2 if that dosen't work.

I have a tedency to "forget" macro... but im kinda creative. I rembear in a metalheck game i airlifted an level 1 arty to one of the pillars in Noize base and shot many of his solars down before he could kill it. And airnapped his Gollie with a dragonfly.


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 Post subject:
PostPosted: 15 Oct 2006, 21:22 
Moderator
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Joined: 05 Oct 2004, 20:58
Location: <Insert Evil Laugh here>
"There is no overkill, there is only 'Open fire.' and 'I need more ammo.'"


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 Post subject:
PostPosted: 15 Oct 2006, 21:59 
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Joined: 26 Jun 2006, 19:43
Location: Unknown
Dragon45 wrote:
From the Goat's Mouth:

http://www.smuggoat.net/goat2.htm


lol this acurately represents path finding aswell :P


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 Post subject:
PostPosted: 15 Oct 2006, 22:05 
Damned Developer
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Joined: 01 Jun 2006, 12:15
Location: Banned user for reason “Do not post pictures of people fucking cars”
http://www.smuggoat.net/goat5.htm
Hahahhaha... 8)

iamacup wrote:
Dragon45 wrote:
From the Goat's Mouth:

http://www.smuggoat.net/goat2.htm


lol this acurately represents path finding aswell :P

That's spring pathfinding (no offense as usual)
http://www.smuggoat.net/goat8.htm


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 Post subject:
PostPosted: 16 Oct 2006, 00:54 
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Joined: 15 Dec 2004, 20:53
Location: London
The playing style i like the most is have a general strategy planed from the start. Like planning on going mass samsons and slowly push ground to that hill and then .. something. Or ...

When i have that, even if i lose i won't be much bothered because i will look at it like a failed strategy, not as a personal loss, and it is interesting to think about the strategy, what went wrong, what i have done wrong with the plan, how it could have been better, et cetera.


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 Post subject:
PostPosted: 16 Oct 2006, 02:56 
Community Lead
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Joined: 10 Apr 2006, 04:05
Location: Finland, 1944
My Style?

My style is highly mutable - it has declined and increased in effectiveness as I experiment against the background of other things occuring in my life.

I am of the opinion that when you commit yourself to a single style, when you label yourself, you reach a plateau - and from there it is difficult to improve. Thus I have never fallen to this. I describe myself alternately as average and mediocre, attributing no real meaning to either.

I do have some basic rules however...

Never give up, never surrender, never abandon. In the face of certain defeat we as players are given a unique opportunity to experiment, and thus I grow. Indeed, usually I join stacked games with the intention of putting myself into a losing situation just so I will be forced to try something new. I could have joined a clan a long time ago, on the face of a few good victories, and have been set on the winning side in stacked battles for the majority of my future play, but I chose not to.

So, to sum it up, my play is highly illregular. It can be slow and methodical, or fast and rash.


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 Post subject:
PostPosted: 16 Oct 2006, 09:57 

Joined: 03 Jan 2006, 19:54
i like to have economic advantage :)

raiding is for noobs ;)


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 Post subject:
PostPosted: 16 Oct 2006, 10:28 

Joined: 13 Oct 2006, 09:48
In general, my play style is heavy agression. I take as much map control as I can and use that to gain the economic advantage. It puts pressure on my enemy and also gives me breathing room to fall back if I need to.

Regarding the units I build, I tend to vary depending on the situation, but some of the units I love having fun with are:
Snipers - Wanna turtle? Fine by me :twisted:
Anni Tanks - A big ****-off laser on tracks? And how!
Tremors - There's nothing like a rain of shells to force your enemy's hand!
T2 Bombers - So many times I can wreck an enemy's economy because they didn't build any anti-air. The trick is to then make him build loads of anti-air and then reclaim your air factory :lol:
Com-bombing - You want to plasma cannon rush with your commander? Not if my commander has a say in it :wink:

Every unit has its use, there's little point in limiting yourself, even well into a game.


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