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 Post subject: Re: spring replay site
PostPosted: 05 May 2012, 13:15 
Spring Developer

Joined: 31 May 2009, 23:08
Quote:
PS: api.springfiles.com is down, so atm you cannot upload replays that use unknown maps (known maps: http://replays.admin-box.com/maps/).


server crashed... :-/ is up again.


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 Post subject: Re: spring replay site
PostPosted: 05 May 2012, 13:40 
User avatar

Joined: 17 Sep 2010, 14:49
There's no way to just view every game uploaded in chronological order?


Also
Quote:
Players (All)
Top 20: Zangeeph [...]

8)


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 Post subject: Re: spring replay site
PostPosted: 05 May 2012, 13:50 
Tournaments Moderator

Joined: 14 Jul 2009, 18:27
Good job for the site :-)

Don't worry Johannes, i'm in the top 20 too while i didnt play a single game lol. It seems to take the specs into consideration 8)


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 Post subject: Re: spring replay site
PostPosted: 05 May 2012, 20:13 

Joined: 29 May 2010, 22:40
Johannes wrote:
There's no way to just view every game uploaded in chronological order?
It's a little hidden: Links are the total number of games at top of Home and at bottom "more...". I'll add a link on the right side menu, where you'd expect to find it :)
Quote:
Players (All)
Top 20: Zangeeph [...]
8)
lol ... forgot to filter out specs :D
Also "top 20" sounds like a rank, but it just the players that participated in most games... you think this category makes sense?


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 Post subject: Re: spring replay site
PostPosted: 06 May 2012, 22:02 
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Joined: 17 Sep 2010, 14:49
No worries, that rank is pretty accurate. Nobody spectates better than Zangeeph.


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 Post subject: Re: spring replay site
PostPosted: 28 May 2012, 08:50 
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Joined: 22 Feb 2006, 01:02
Location: cheap kitchen
Do you think your site is now stable enough to be linked in topic of #main and such?
If you want I can add it, but if you do not want yet because still testing that is ok too.


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 Post subject: Re: spring replay site
PostPosted: 29 May 2012, 09:04 

Joined: 29 May 2010, 22:40
I think it is stable. I didn't have to changed the model for some time now. Most changes now are ui stuff. (thanx for the input Jazcash, Jamerlan)

I do still encounter some bugs in corner cases with less-tested or unusual mods/maps, but it doesn't brake anything.
Oh - but there is one thing that is missing, that I want to implement before promoting: a proper rollback in case of bad uploads to ensure consistent data.
I'll do that this week, so putting it on #main next week would be great! :)

I'm gonna setup a testing/dev site, so that my test uploads don't clutter the prod site anymore :)


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 Post subject: Re: spring replay site
PostPosted: 07 Jun 2012, 11:13 
Lua Coder

Joined: 12 Jul 2009, 17:57
Nice work. Though not as good as the old one but at least it is open so no fear of rage quit like with the previous one.

Jazcash wrote:
Don't work too hard on the current design. Come the start of Summer I'll have tons of free time and might end up designing and coding a site for you
Don't take this guy too seriously, all he has managed here is a lot of empty talk, few screenshots and tournament which he self won.


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 Post subject: Re: spring replay site
PostPosted: 07 Jun 2012, 12:48 
Tournaments Moderator
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Joined: 08 Dec 2007, 17:39
Location: UK - England
Pako wrote:
Don't take this guy too seriously, all he has managed here is a lot of empty talk, few screenshots and tournament which he self won.


Just because I don't publicly announce everything I do doesn't mean I haven't done anything. As far as I know you've only made a couple BA widgets for yourself. That's it. That's all I know about what you've done. Chances are, you've done a lot more that I don't know about so I'm not going to say you've done nothing. Try and be nice.


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 Post subject: Re: spring replay site
PostPosted: 07 Jun 2012, 14:32 
AI Coder
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Joined: 14 Sep 2004, 10:32
Location: Cookieland
Jazcash, purveyor of invisible recent advances behind the scenes


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 Post subject: Re: spring replay site
PostPosted: 07 Jun 2012, 15:04 
Tournaments Moderator
User avatar

Joined: 08 Dec 2007, 17:39
Location: UK - England
AF wrote:
Jazcash, purveyor of invisible recent advances behind the scenes


Damn straight, I'm practically holding up Spring whilst people trample all over me :P


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 Post subject: Re: spring replay site
PostPosted: 07 Jun 2012, 20:58 
Content Developer
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Joined: 13 Jan 2005, 00:46
Location: You are going to die anyway, hurry up and do it.
Pako wrote:
Jazcash wrote:
Don't work too hard on the current design. Come the start of Summer I'll have tons of free time and might end up designing and coding a site for you
Don't take this guy too seriously, all he has managed here is a lot of empty talk, few screenshots and tournament which he self won.

Jaz does solid design work, don't hate man, his offer is legit.


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 Post subject: Re: spring replay site
PostPosted: 23 Jun 2012, 01:10 

Joined: 29 May 2010, 22:40
Recent advances:
  • loading time reduced
  • multi-upload
  • web design more homogeneous
  • spoiler protection
  • advanced search
  • single player fixes
  • compacted index (thx jamerlan)
  • dl links for map+game
  • comments (incl. rss)
  • next spads+spring89 can do automatic uploading (thx bibim)
  • testing site: http://replays-test.admin-box.com/ (works for both browsers and xml-rpc upload)
  • no more bugs ;-)

IMO this can go live on #main.
If the site has the communities blessing, imo it should have a proper fqdn (-> replays.springrts.com).


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 Post subject: Re: spring replay site
PostPosted: 24 Jun 2012, 09:17 
Spring Developer
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Joined: 22 Sep 2007, 08:51
very nice! :-)
thanks for all the work.. now the only things missing are: autop-youtube video generation and machine voice auto-commentary of the game.
;-)

(btw, dansan did the engine patch for the autohost (spads) automatic upload)


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 Post subject: Re: spring replay site
PostPosted: 24 Jun 2012, 09:50 
Lua Coder
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Joined: 20 Feb 2007, 01:10
Nice! I really like it!


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 Post subject: Re: spring replay site
PostPosted: 03 Jul 2012, 09:38 

Joined: 29 May 2010, 22:40
Tim has created a springrts subdomain: replays.springrts.com :)

Knorke: can you change the #main message to point to the new domain?


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 Post subject: Re: spring replay site
PostPosted: 03 Jul 2012, 14:43 
Tournaments Moderator
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Joined: 08 Dec 2007, 17:39
Location: UK - England
Woo awesome! ^_^


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 Post subject: Re: spring replay site
PostPosted: 04 Jul 2012, 13:25 
Spring Developer
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Joined: 22 Sep 2007, 08:51
would it make sense that..
if the game was shorter then .. for example 3min, spads woudl not auto-upload the replay, but start a vote instead, and only if it passes, it will be uploaded? or just not upload it at all, without vote?
(assuming that the < 3min games are just re's)


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 Post subject: Re: spring replay site
PostPosted: 04 Jul 2012, 16:13 

Joined: 29 May 2010, 22:40
hoijui wrote:
would it make sense that..
if the game was shorter then .. for example 3min, spads woudl not auto-upload the replay, but start a vote instead, and only if it passes, it will be uploaded? or just not upload it at all, without vote?
(assuming that the < 3min games are just re's)
Games that did not start (all players pressed the [start] "button" or !forcestart) will not get uploaded. That will filter out most re-matches. Games that started and are shorter than 3 min.... I guess those are 99% re, but are very few... I hope (?)...

IMO it isn't spads responsibility to guess if a match was a proper match... so... someone pls steal the code for parsing of the cmd stream from koshis ladder and make a pre-upload-check if a game was !stop'ed [and shorter than 5min]... I'll add it to the issues :)


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 Post subject: Re: spring replay site
PostPosted: 04 Jul 2012, 18:03 
Lobby Developer
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Joined: 06 Dec 2007, 11:12
Actually SPADS already provides this information to the end-game command: %duration is the game duration in seconds, and %result is the result of the game ("gameOver" for a game that finished normally, and "undecided" for a game stopped manually or due to disconnected players). I guess with this information the script can decide if the demo must be uploaded or not?


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