Joined: 28 Apr 2005, 20:07 Location: Next to the girl with kaleidascope eyes
A thread for collecting everyone's notes, tutorials, documentation and 'how to's for modding/'game making' (is there an actual verb for that?) with Spring.
Feel free to add to this.
Many thanks to Flozi, Tobi and Smoth for their aid.
Important Programs Most of these are listed here. Spring Specific Upspring - thanks maackey! Spring Map Editor There is also Scriptor, for writing .bos code and compiling it to cob, but if you're starting anew, you're better off using Lua. Chances are, you'll have to learn lua anyway (if you don't already), so at least this would cut down on the confusion.
Since you've already got a wings3d link, perhaps add one for blender as well? Even though it is not nearly as newbie friendly as wings, some people might find it of use.
Was leaving out Scriptor intentional? I can totally see why you'd want to leave it out; its obsolete and most all examples written in bos either do things in funky ways or still have remnants of Cavedog code in them. But at least there are lots of examples in bos, which is probably the only reason I even mentioned it.
The already linked to main.lua and draw.lua just include the base gadgethandler, which includes the base system.lua itself, so they will always rely on springcontent.sdz which will always be as up to date as your Spring install.
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