Joined: 10 Mar 2006, 10:24 Location: waiting in line for The Expendables 2
Where does/will AA differ from BA?
and assuming its not terribly diffrent, why not start with BA - which has numerous bugfixes, corrections and reasonable balance - and work backward from there?
Joined: 16 Oct 2004, 18:40 Location: I still have more posts than you.
Well thank you for bringing that up - Commanders are going to be significantly different in AA, to the end of making them a more important unit in the long term rather than a liability after the first 3 minutes. That's one change.
The gameplay will also be a bit slower, perhaps a bit porcy, but hopefully not too much. I'm a big fan of awesome fortifications and the similarly awesome attacks that tear them up... Watched a few BA games recently, it seemed like the only time anyone built things besides resource structures or factories was to build the odd guardian/punisher firebase, guarded by an LLT or, if the player meant serious frakking business, an HLT.
I also hope to reduce the tendency to build a single factory and then just nano it to hell.
Joined: 16 Oct 2004, 18:40 Location: I still have more posts than you.
manolo_ wrote:
sounds like XTA, come and spec some games
I would like to say that AA and XTA are in no way similar, but I have the foresight to realize that since I haven't played XTA in its current state, if I said so I'd sound foolish.
The gameplay will also be a bit slower, perhaps a bit porcy, but hopefully not too much. I'm a big fan of awesome fortifications and the similarly awesome attacks that tear them up... Watched a few BA games recently, it seemed like the only time anyone built things besides resource structures or factories was to build the odd guardian/punisher firebase, guarded by an LLT or, if the player meant serious frakking business, an HLT.
If you saw someone making guardian in BA, chances are it was a bad move, its pretty much never used by anyone who knows the game. HLT is much more useful and commonly used, beamer is great too as far as statics go. But yeah, BA has quite weak turrets overall. And ofc llt is all over the place in many situations being the cheapest one.
Joined: 16 Oct 2004, 18:40 Location: I still have more posts than you.
Gota wrote:
actually,OTA units were either roughly the same speed or slower. Just the lack of zoom made it seem faster.
You're both right actually. Well IMO...
It is my opinion that units do not move as quickly in Spring as they did in OTA. I've never actually put 300 bulldogs side-by-side and seen how long it takes a commander to walk past them in real-world seconds, but it's a general feeling.
However, multiplying all the unit speed/accel/brake by 1.15 or something was one of the first changes I made when I ported AA to spring. So, XTA is probably in fact slower but its units do not intentionally have lower stats than OTA.
Holy crap, faster than what I've seen with BA... that must be pretty intense. Does CA start you off with nukes or something?
CA has boost to start which gives you 1000 e 1000 m and rapid build till those funds run out from start so you basically have a 30 second or so faster start to stop boring idling when building lab.
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