This post will be a check list.
Framework
- Inheritance and OOP model Finalized
- Drawing, Texture Scaling, Blur, and other ui drawing 80%
- Secret Sauce (its delicious) Finalized
- Animation System Starting Over
- Events 20%
- Optimizing 50%
- Waypoint dragging, viewing Done, full of bugs
- Minimap Finished
- Player List/Share/Alliance screen 30%
- Resource Bars Finished
- Chat 70% Needs scrolling, which relies on animations
- Megabar (Factories, units, builders, commands) 30%
- Menu/Options 10%
- Notifications 0%
- Dual screen support 0%
Update:
People keep asking for screenshots, but instead I am doing a mockup in mspaint, so you know whats going on.
Questions:
What is the megabar? The megabar is the bar at the bottom of the screen that managers builders, factories, and units (it has 3 tabs/screens). It allows you to que commands, build orders, manage groups, and find idle builders. Imagine something like the buildbar widget from jk combined with the awesomebar from Firefox, the ui from Warzone2100, the supcom2 ui, and a little bit of secret sauce. This probably doesnt make any sense, but basically, this is where the real innovation of Blade will be.
Website pending.