After spectating a few games the these days, i came to the conclusion that communism would be a good option for S44. in most games, one of the teams has more noobs then the other. in the team with more noobs, the good player(s) gets a lot of flags and thus gets invincible. an other reason is, that team members would not be concurrents anymore, fighting for each flag. in BA, you can at least share mexes to others. team members may play together better, and a pro advancing fast against a noob gets less economy boost then now, cause the income of each flag is divided between team-members.
The CA commie gadget is pretty intertwined with other stuff, so either I'll have to do some stripping down or write my own. In short; don't expect commie mode for v1.51.
NOOOO!!! conspiracy! the elite tries to prevent installation of communism! we, the working class, will not allow this to happen! *puts on a paper napoleon hut & tries to imitate a trumpet* let's storm the winter palace!
let's order commissars from our comrades to teach us how to do communism right. ... or at least fast
Wouldn't it cast confusion on the unsuspecting user if in a WW2 RTS the american and nazi faction had an option called communism? I'd suggest renaming the option with less geopolitically charged words, before using it in a WW2 themed mod.
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