View topic - Hide flag owner if flag is not seen.



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PostPosted: 27 Jul 2009, 12:46 

Joined: 18 Aug 2007, 18:04
That.


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PostPosted: 27 Jul 2009, 13:15 
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There's a modoption 'Always visible flags', which does that when disabled. (Non visible flags are ghosted)


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PostPosted: 27 Jul 2009, 19:53 
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Joined: 10 Apr 2006, 04:05
Location: Finland, 1944
I should probably explain the default. By default this is enabled because flags represent territorial control, territorial control during war is apparent in almost all situations, since civilians, neutrals and intermediates will inevitably transmit the information. Furthermore, this control garners Command, which is a social resource rather than a physical one - it depends on the leadership knowing that you have this territory, and what your leaders know, your enemies do as well.


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PostPosted: 01 Aug 2009, 15:57 

Joined: 19 Dec 2005, 16:01
Location: Low Fell, UK
There is a dynamic element, in that you can judge the disposition of most of your enemy's troops, based on his flag capping. Russia is an obvious exception to this, and in some contexts this becomes a significant tactical asset for the Soviets.

I think it adds to the game.


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PostPosted: 03 Aug 2009, 16:40 
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I dont think stealth expansion really plays a part in s44 since players expand so fast- I never saw the visible player expansions as a problem


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PostPosted: 03 Aug 2009, 17:20 

Joined: 19 Dec 2005, 16:01
Location: Low Fell, UK
Play more 1v1s then.


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PostPosted: 03 Aug 2009, 17:22 
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play your face


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PostPosted: 03 Aug 2009, 17:38 
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Joined: 07 Nov 2007, 21:48
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1v0ry_k1ng is right.


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PostPosted: 03 Aug 2009, 18:08 

Joined: 19 Dec 2005, 16:01
Location: Low Fell, UK
K, well a few times in 1v1 I have gained a significant advantage from assuming (correctly) that my opponent had massed all of his start inf, and was progressing along the line drawn by his flag capping.

This allows pre emptive mg42 deployment, obvious flanking oppurtunities, etc etc etc.

Maybe not immediately apparent in a 4v4 "lane push" map where the direction of attack is never really in question, but it's definitely there as a dynamic.


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PostPosted: 03 Aug 2009, 19:13 
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truth


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