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 Post subject: Kernel Panic Logo Title
PostPosted: 06 Aug 2010, 12:56 
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Need some feedback on this logo:

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 Post subject: Re: Kernel Panic 4.0
PostPosted: 06 Aug 2010, 16:23 
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Dont they already have a logo?


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 Post subject: Re: Kernel Panic 4.0
PostPosted: 06 Aug 2010, 16:34 
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dont hate me but im not huge on it... the typeface and layout of the logo is great, but im not sure that i'm too down with the subtle details like the bevels and the missing segments of the letters; so much of kernel panic design is "fluorescent in your face"

i would keep the same design but go with more bright colors and less tiny details... im getting the kernel part certainly... needs MOAR PANIC!

(maybe replace the letter bevels with some sort of explosion, and make the binary stick out more)

anyways i do like the logo, cool "tiny simcity" sort of look and layout, im just not convinced it fully captures the KPness of KP.


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 Post subject: Re: Kernel Panic 4.0
PostPosted: 06 Aug 2010, 16:41 
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AF wrote:
Dont they already have a logo?


Yeh but I can't find the font used for it. And nobody seems to know who made it. Zwszg said he didn't and told me to ask KDR, KDR said he didn't know and told me to ask Zwszg.

Anyway, I've stripped the logo down a bit for use on the KP Spring Network site.


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 Post subject: Re: Kernel Panic 4.0
PostPosted: 06 Aug 2010, 19:24 
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This is the wrong kind of old school. KP graphism are from the vectorial oldschool, not the bitmap oldschool.


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 Post subject: Re: Kernel Panic 4.0
PostPosted: 06 Aug 2010, 22:06 
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I think this basic font fits it:

Image

But I wanna add something to give it a bit more depth, just not sure whether the circuitry on the lettering is the right thing for it.

I'll try experimenting with some different additions.

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 Post subject: Re: Kernel Panic 4.0
PostPosted: 06 Aug 2010, 22:59 
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It's still too soft.

KP is not about grey gradient.
KP is not about cute pixel art.
It's about neon red on pure black.

Image

But without the squary blocks, and probably thiner lines.


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 Post subject: Re: Kernel Panic 4.0
PostPosted: 06 Aug 2010, 23:26 
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zwzsg wrote:
It's still too soft.

KP is not about grey gradient.
KP is not about cute pixel art.
It's about neon red on pure black.

Image

But without the squary blocks, and probably thiner lines.


Ok, point taken, I'll try out some more stuff. Although, regarding the grey background, that's just to see the logo more clearly, not part of the actual logo. I do that with a lot of logos and stuffs.


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PostPosted: 06 Aug 2010, 23:31 
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Don't get me wrong, your original logo is cute and I'm sad when I think how much time and love went into it.

But, like KaiserJ explained, such a pastel pixel style doesn't convey the spirit of KP.


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PostPosted: 06 Aug 2010, 23:56 
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red logo is pretty kewl IMO


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PostPosted: 07 Aug 2010, 00:32 
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shake your pixels


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PostPosted: 07 Aug 2010, 02:15 
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Image

Image

zwzsg wrote:
But without the squary blocks, and probably thiner lines.


Image

:?:


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PostPosted: 07 Aug 2010, 03:12 
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Can we have the fat squat style of the first, but with the straightlininess of the third? Also, remember, flashing bright pure colors!

Because jagged as the first looks odd, but the third one lacks soul.


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PostPosted: 07 Aug 2010, 15:38 

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I couldn't help myself, had to spend a few hours on it. This is not intended as a final logo, just a few try-outs. Maybe someone likes it as inspiration and works on it further.

Image
Image
Image

The kernel.svg file free to use for any purpose, but I would like to see your svg file (if you modify it) under the same terms.


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 Post subject: Re: Kernel Panic 4.0
PostPosted: 07 Aug 2010, 16:39 
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zwzsg wrote:
This is the wrong kind of old school. KP graphism are from the vectorial oldschool, not the bitmap oldschool.

Image
I hand-wrote a wav file to do this, I hope you like your new logo.


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PostPosted: 07 Aug 2010, 17:40 
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zwzsg wrote:
Can we have the fat squat style of the first, but with the straightlininess of the third? Also, remember, flashing bright pure colors!

Because jagged as the first looks odd, but the third one lacks soul.


I actually quite like the jaggerdyness of it. It fits with the blocky pixel style of KP me thinks.

Although, if you have your own suggestion font, feel free to let me know what it is cause I'm having a hard time finding a font like this "Terminal" font without the pixelatedness. I mean, I have a bunch like it that use curvy edges but I really don't think that goes well with KP at all.

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PostPosted: 07 Aug 2010, 19:01 
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Okay, since I can't get understood by words, this is what I meant by "vectorial" and "thin lines":

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PostPosted: 07 Aug 2010, 19:35 
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zwzsg wrote:
Okay, since I can't get understood by words, this is what I meant by "vectorial" and "thin lines":

Image


So what makes this "vectorial" compared to mine?


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PostPosted: 07 Aug 2010, 19:56 
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http://www.google.com/images?q=early+vector+games


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PostPosted: 07 Aug 2010, 21:12 
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