Kernel Panic Logo Title - Page 5

Kernel Panic Logo Title

Moderator: Content Developer

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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Kernel Panic Logo Title

Post by zwzsg »

With regards to the thread: Custom Icon & Caption for your game:

Would anybody makes me a 32x32 bmp KP logo that still looks good when shrunk at 16x16?

My attempt was a failure:
Image


I was thinking, maybe, a Bit, over the Spring sun?
Image

Still not that good:
Image

Maybe lighter?
Image

Bah, I'll stick to:
Image -> Image
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hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: Kernel Panic Logo Title

Post by hoijui »

it does not have to be BMP, can be PNG too, for example.
it can also be 32bit (including transparency), if you like.

maybe just a neon-green/-yellow K on black background?
As i see it, it does not have to be artistically, but it has to allow the user to instantly know what this thing in the task-bar is (without reading text even).
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Kernel Panic Logo Title

Post by PicassoCT »

Image

Image
Attachments
16x16 copy.jpg
16x16 copy.jpg (2.91 KiB) Viewed 16917 times
myAttempT.jpg
myAttempT.jpg (4.6 KiB) Viewed 16917 times
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Kernel Panic Logo Title

Post by knorke »

Not sure if putting stuff in front of the spring logo works so well.
Yes, I did it too but in the end the red/white sun does not mean much to players. If you get rid of it, you could gain a few pixels to make the bit/sphere a bit more detailed.

If letters are used, it should at least be KP.
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