Joined: 17 Sep 2008, 03:36 Location: your imagination
That is because of some engine changes involving ground-scars. They are fixed in the latest test version, or if it really bothers you, you can turn them off by setting ground decals to 0 in spring settings.
The default groundscars were bmps and those don't have an alpha channel, so they used the red channel as alpha & the green as brightness (blue was unused). But there was no reason to use such a limit for all other image formats (with a seperate alpha channel), so now it doesn't transform this image for all non-bmps. (afaik just CA used non-bmps for the groundscars) Also I commited the new much more detailed groundscars 5mins after the release of 79, so just blame the other CA devs that there is no new stable yet.
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