Hi, Im sure someone did the same before me, but maybe his try is not known enough and maybe it does a bit different thing or work different way (than i needed). So here is the widget
WHAT DOES IT DO?
You launch standard game - from every unit defined in your choosen mod/gamefile widgets gets some choosen values (unit statistics). For each unit, it creates separate html page with all choosen stats + navigation (list of names of all units).
It creates one index.html and one style.css file, too.
The reported LOS and speed values are very strange.
Yes, it looks some values are edited in postdef or by engine way. But still, i can cut the string to make it shorter.
Also only one weapon is reported and it has a strange damage value.
Yes, in new version i will write all weapons.
Strange DMG value is because some NOTA weapons have set some "strange" number as default and some normal for all armor classes (default is first in list, i write only dmg from first position) = so that "strange" number is never used, because every armor class have some own number. ---> i can list all damages for given weapon.
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