I suggest a widget/gadget svn. why? ATM there are many small widgets adding all kinds of small functions. Some functions are very similair or are in the same category. If all the code was on the net widget compilations could be made and each dev could than update his part in the compilation without forcing someone who made a compilation to hunt for new updates for all the widgets he has made a compilation of...This would also require outo widget updates in the spring downloader. So someone makes a compilation of a few widgets and when a widget creator changes his widget the compilation changes automatically and is than updated on a player's computer. This would make the widget database management and widget hunting by players much more user friendly.
Joined: 10 Sep 2008, 02:11 Location: In search for TheTruth (TM)
SpringDownloader has a Widgets module... what do you want that it doesn't do?
Far more important, imo, is asuite of widgets tied together into a fast, streamlined interface. No, IceUI doesn't do this. What we need is something that can hold its own against SupCom's interface, yet still be customizable.
Well than there needs to be a specific dev page for widgets where widget devs can discuss their widget and a central widgets effort ...
The spring downlaoder doesn't update them for the user and it should also divide them into categories in the menu. I think the CA dev cycle would actually be perfect for widgets if there can be a,say,every 3 days update of widgets.
Last edited by Gota on 20 Jan 2009, 02:22, edited 1 time in total.
lol.Didn't notice that. Still would be a good idea to have a code database where people can easily toy around with widgets and assemble a few to create something new..wouldn't it be better? It would encourage more teamwork don't you think? Which is quit necessary to create a new UI for example(a big and complex project).
Still would be a good idea to have a code database where people can easily toy around with widgets and assemble a few to create something new..wouldn't it be better?
Still would be a good idea to have a code database where people can easily toy around with widgets and assemble a few to create something new..wouldn't it be better?
What exactly do you mean by "code database"?
I just mean for all widgets to be deved through an svn and always have the latest widgets with the latest code on there for everyone to see and be able to modify..
Still would be a good idea to have a code database where people can easily toy around with widgets and assemble a few to create something new..wouldn't it be better?
What exactly do you mean by "code database"?
I just mean for all widgets to be deved through an svn and always have the latest widgets with the latest code on there for everyone to see and be able to modify..
Far more important, imo, is asuite of widgets tied together into a fast, streamlined interface. No, IceUI doesn't do this. What we need is something that can hold its own against SupCom's interface, yet still be customizable.
Ha ha, classic! Have you ever tried to write a mod for Supcoms UI? Let's just say it's no coincidence that only 2 or 3 major UI mods were ever created. You may think Spring is ugly but that doesn't make Supcom Cinderella, as far as UI modding goes anyway.
Users browsing this forum: No registered users and 1 guest
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum