View topic - Allow weapons to be emitted from units who have no weapon



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PostPosted: 02 Nov 2010, 08:28 
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43
Location: Raegquitting Spring on 04/24/12
In other words, atm weapon emits are currently tied to units, as in, the weapon has to be defined on the unit before it can be emitted. I would like to emit any weapon defined in weapons/weapons.lua


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PostPosted: 02 Nov 2010, 08:47 
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Joined: 22 Feb 2006, 01:02
Location: cheap kitchen
you mean something like CreateProjectile()?
That would be nice, would like to play around with something like this. Actually was surprised when I noticed such function does not exist.


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PostPosted: 02 Nov 2010, 09:42 
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43
Location: Raegquitting Spring on 04/24/12
Emitted via BOS/LUS


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