View topic - Allow Particlespeed/Particlespeedspread to be negative



All times are UTC + 1 hour


Post new topic Reply to topic  [ 1 post ] 
Author Message
PostPosted: 01 May 2012, 13:34 
User avatar

Joined: 01 Apr 2010, 20:05
Currently they allow only be positive
when they get a negative value they disappear and doesn't get rendered at all.

Eventually delay operators would be good too (T) maybe
so for example 5 T5 -5
so it would have it's value for 5 which last for 5 frames then it's value gets set to -5, would maybe be possible to simulate a tornado or fire whirl.


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group

Site layout created by Roflcopter et al.