View topic - New spring version, 0.73b1



All times are UTC + 1 hour


Post new topic Reply to topic  [ 72 posts ]  Go to page 1, 2, 3, 4  Next
Author Message
PostPosted: 03 Oct 2006, 22:07 
User avatar

Joined: 05 Jun 2005, 18:13
Location: NL
Get it here:

Download the full installer (30 mb)
Or from the unknown-files mirror

Notice we dropped the 'TA', because we like to move away from TA copyrighted material. You still need to own TA for the listed downloads, but a completely free GPL version will be released later.

The list of changes is longer than ever before. You can see it here
A lot of them are mod related, so you will probably see a lot of new effects appearing in mods released for this version.

There is a seperate changelog for the changes made to the multiplayer lobby: lobby changelog

Code contributors for this release (only for programs actually in this release):

trepan, tobi, jcnossen, betalord, yeha, colorblind,
belmakor, galileo, ILMTitan,demitar,
Jack, TheBlasphemer, SJ, fnordia, Argh,
declan, peous, AF, mightyzog, Rafal99, alphabeta

Thanks to all the testers!

Also, due to improved checksumming, 7zip or zip archives can only contain a single map. This means certain maps have to be re-released in a seperate archive.


Last edited by jcnossen on 04 Oct 2006, 21:13, edited 6 times in total.

Top
 Offline Profile  
 
 Post subject:
PostPosted: 03 Oct 2006, 22:14 
User avatar

Joined: 31 Aug 2005, 12:00
Location: On enough caffeine to kill ten and a HALF horses.
Wheeee. :-)

EDIT: BTW, the updater wouldn't work, had to use the full installer.


Top
 Offline Profile  
 
 Post subject:
PostPosted: 03 Oct 2006, 22:17 

Joined: 26 Aug 2005, 04:40
Location: I use to play Spring... but then I took an Argh to the knee
dled the update installer but is said i lacked the right version number to upgrade :? :cry:


Top
 Offline Profile  
 
 Post subject:
PostPosted: 03 Oct 2006, 22:22 
User avatar

Joined: 05 Jun 2005, 18:13
Location: NL
Ok I'll update the updater ;)... Although I don't see why it worked for me.


Top
 Offline Profile  
 
 Post subject:
PostPosted: 03 Oct 2006, 22:23 

Joined: 26 Aug 2005, 04:40
Location: I use to play Spring... but then I took an Argh to the knee
umm... cause ur a dev :?:


Top
 Offline Profile  
 
 Post subject:
PostPosted: 03 Oct 2006, 22:31 
Omnidouche
User avatar

Joined: 16 Oct 2004, 18:40
Location: I still have more posts than you.
Aww flip. *frantically tries to get anti-air kbots working*

~~~

Woohoo! Yay for slow download speeds, I've got half an hour to work on this before anyone will be done their download :P


Top
 Offline Profile  
 
 Post subject:
PostPosted: 03 Oct 2006, 22:38 

Joined: 16 Aug 2006, 18:25
Awesome, gj.


Top
 Offline Profile  
 
 Post subject:
PostPosted: 03 Oct 2006, 22:38 
Spring Developer

Joined: 01 Jun 2005, 10:36
Location: The Netherlands
I'll make linux data tarballs, one with XTA, one with NanoBlobs tomorrow - really need some sleep now after having skipped a big chunk of last night.

Also I just uploaded the sourcecode tarball / zip


Top
 Offline Profile  
 
 Post subject:
PostPosted: 03 Oct 2006, 23:12 
Evolution RTS Developer
User avatar

Joined: 15 Mar 2005, 07:08
Location: Prancing Naked Through The Wilderness
Is this the semi-mythical new realease that adds ever so much for our mod makers to use? If so...SLICK!

If not...STILL SLICK!


Top
 Offline Profile  
 
 Post subject:
PostPosted: 04 Oct 2006, 00:29 
User avatar

Joined: 16 Nov 2005, 00:01
Location: Sunshine Coast, Australia
Rats... found a bug :( I take it the new XMLSettings editor wasn't quite ready to be included, because it seems the addition of the "minimap on left" option on the old settings dialog is using the wrong registry key - MinimapOnLeft rather than DualScreenMiniMapOnLeft, and as such, toggling the option in the settings dialog does not work, one has to manually edit the registry to set the right key to 1.


Top
 Offline Profile  
 
 Post subject:
PostPosted: 04 Oct 2006, 00:31 

Joined: 01 May 2006, 10:35
Quote:
- Fix mouse-drag-move to make units spread across the front if it's big enough, also somewhat take into account unit sizes. Added CTRL-Move, CTRL-Mouse-Drag(front) move to make units move at the speed of slowest unit.


Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeessssss!


Top
 Offline Profile  
 
 Post subject:
PostPosted: 04 Oct 2006, 00:42 
Moderator
User avatar

Joined: 15 May 2005, 03:26
Location: St Louis
Sweet! Been looking forward to this. Thanks to all the devs who made it. :-)


Top
 Offline Profile  
 
 Post subject:
PostPosted: 04 Oct 2006, 00:54 
Community Lead
User avatar

Joined: 10 Apr 2006, 04:05
Location: Finland, 1944
Thank you for your hard work, and may it pay off extravagantly.


Top
 Online Profile  
 
 Post subject:
PostPosted: 04 Oct 2006, 01:08 
Moderator
User avatar

Joined: 23 Nov 2005, 06:16
Location: Dunedin, New Zealand
MOW.


Top
 Offline Profile  
 
 Post subject:
PostPosted: 04 Oct 2006, 01:18 
Skinner / Texturer
User avatar

Joined: 21 Nov 2005, 13:40
Location: Winland
Awesome, thanks! :D


Top
 Offline Profile  
 
 Post subject:
PostPosted: 04 Oct 2006, 01:39 
Community Lead
User avatar

Joined: 10 Apr 2006, 04:05
Location: Finland, 1944
Alright, something is not working here. It goes unresponsive whenever I try to open the client...


Top
 Online Profile  
 
 Post subject:
PostPosted: 04 Oct 2006, 01:39 
User avatar

Joined: 19 Jul 2005, 08:33
Hmm.. my TASclient wont start, it just hangs at the splash screen...

EDIT: As murphys law would have it the second i hit "submit" TASclient started working...


Top
 Offline Profile  
 
 Post subject:
PostPosted: 04 Oct 2006, 01:43 
Moderator
User avatar

Joined: 23 Nov 2005, 06:16
Location: Dunedin, New Zealand
Problem is the updater wants to install to the dev build directory.


Top
 Offline Profile  
 
 Post subject:
PostPosted: 04 Oct 2006, 02:07 
Damned Developer
User avatar

Joined: 01 Jun 2006, 12:15
Location: Banned user for reason “Do not post pictures of people fucking cars”
That's because the dev installer overwrote some registry entries during installation. Maybe it's a good idea to keep seperate registry info in the future...


Top
 Offline Profile  
 
 Post subject:
PostPosted: 04 Oct 2006, 03:11 
User avatar

Joined: 17 Aug 2005, 10:42
Location: Alshain
made of effin' win.
and that's the last word.


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 72 posts ]  Go to page 1, 2, 3, 4  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group

Site layout created by Roflcopter et al.