Spring 0.80.4 Released - Page 2

Spring 0.80.4 Released

Discuss Spring news, such as fresh releases and press coverage, here.
Kinyif_fantom
Posts: 7
Joined: 28 Feb 2009, 01:49

Re: Spring 0.80.4 Released

Post by Kinyif_fantom »

I use 64 bit Uuntu Jaunty. Spring.PlaySoundStream LUA function freezes 0.80.4. With 0.80.2 it worked, just the volume was ignored (with Spring.SetSoundStreamVolume also). Before 0.80.2 everything was fine.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Re: Spring 0.80.4 Released

Post by mongus »

Ugh, on further testing, now you can see where your enemy is building dragon teeths.

yes, you dont need to have LOS on that spot, you just see the DT appearing like mushrooms.

also function Spring.GetFeatureTeam seems not to be working as it used to.
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Spring 0.80.4 Released

Post by TheFatController »

mongus wrote:Ugh, on further testing, now you can see where your enemy is building dragon teeths.

yes, you dont need to have LOS on that spot, you just see the DT appearing like mushrooms.

also function Spring.GetFeatureTeam seems not to be working as it used to.
I can confirm that there's no setting available in the los modinfo settings which recreates old BA behaviour, you either get all features + instant los on enemy dragons teeth or different types of limited feature los.

I'd like an option for the old default, instant feature los without revealing enemies walls.
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: Spring 0.80.4 Released

Post by Wombat »

hmmm last game my com didnt reclaim enemy dt with are-reclaim... only mine ?
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Spring 0.80.4 Released

Post by lurker »

NTG wrote:TASClient or SpringDownloader asks for privileged mode

Code: Select all

Open file, replace "requireAdministrator" with "asInvoker"           .  Code block used to preserve spaces.
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Re: Spring 0.80.4 Released

Post by Satirik »

bump water doesn't work anymore (it flashes), alt tabbing make the map black with dots (alt tab fix checked in the options)

nvidia gtx 260 with recent drivers (not latest)

http://imagebin.ca/view/uxZYGl.html
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NTG
Posts: 23
Joined: 15 Nov 2008, 12:49

Re: Spring 0.80.4 Released

Post by NTG »

lurker wrote:

Code: Select all

Open file, replace "requireAdministrator" with "asInvoker"           .  Code block used to preserve spaces.
thanks, i have never tried to open one of those execs in editor - i guess i had missed (forgotten?) part about .NET apps on lectures and my one's never required admin rights...
took me a while to find hex editor but now it's really great :)

[EDIT]
is it me, or few releases ago Spring remembered last install location? now when i install new one, i always get "C:\Program Files\Spring" :/
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Anyone
Posts: 18
Joined: 17 May 2009, 01:55

Re: Spring 0.80.4 Released

Post by Anyone »

Just a question that may sound a bit offensive, but really isn't meant that way. Why are you pumping out new (buggy) versions like they cost nothing when there is a completely stable and working version available? Basically no ESSENTIAL things were added since 0.7x. Why not simply fix the remaining little bugs and STAY with a version?

You know, like, "never change a running team"? :|

I mean you guys/girls are great and can do whatever you want but why waste your precious time with buggy and unneeded new features, you surely have better things to do. (like actually playing Spring for example)
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Spring 0.80.4 Released

Post by imbaczek »

helping is always better than complaing. report bugs, test the nightly builds, provide constructive feedback, submit patches. saying "don't change anything" is unhelpful and won't have any effect whatsoever.
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Spring 0.80.4 Released

Post by TheFatController »

Anyone wrote:Just a question that may sound a bit offensive, but really isn't meant that way. Why are you pumping out new (buggy) versions like they cost nothing when there is a completely stable and working version available? Basically no ESSENTIAL things were added since 0.7x. Why not simply fix the remaining little bugs and STAY with a version?

You know, like, "never change a running team"? :|

I mean you guys/girls are great and can do whatever you want but why waste your precious time with buggy and unneeded new features, you surely have better things to do. (like actually playing Spring for example)
There have been many new features which have been used in BA alone not to mention other mods/games.

I personally look forward to updates.
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Karotte
Posts: 72
Joined: 03 Aug 2009, 17:30

Re: Spring 0.80.4 Released

Post by Karotte »

hm, since Spring 0.80.x i have the Problem, when i go out of the game (alt-Tab (fullscreen)) and want to go in it makes some funny thing with the textur (the texture makes you crazy).
Couldnt you fix it?
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bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: Spring 0.80.4 Released

Post by bobthedinosaur »

I'm still using .79, is it safe to try.80x yet?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Spring 0.80.4 Released

Post by smoth »

I don't see why not.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Spring 0.80.4 Released

Post by Argh »

0.84.1 works great for me. Lots of new things to play with.
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Karotte
Posts: 72
Joined: 03 Aug 2009, 17:30

Re: Spring 0.80.4 Released

Post by Karotte »

0.84.1 works great for me. Lots of new things to play with.
:shock: :shock:

wow, isnt 0.80.4 the actual version? when not, where can i download 0.84.1?
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