How do I get the old push resistant behavior

How do I get the old push resistant behavior

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

How do I get the old push resistant behavior

Post by smoth »

(moderators do not merge with my prior thread, these are 2 different discussions)
This is a video showing 82.6 compared to 91

Image
click for video

Note how the old engine, the units maintain their stationary position. This is important in games that use unit front arcs and facing plays a MAJOR role in unit positioning. The units cannot be nudged or turned.

The unit defs have not changed but the engine has. What do I need to do in order to get my old behavior BACK?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: How do I get the old push resistant behavior

Post by smoth »

So is it possible kloot? Is this sliding intended?

If the units will still slide can they trigger their start and stop moving? That way they are not sliding?
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