spring log extract:
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[f=0000000] WARNING: removed weapons unitDef, missing objectname param
[f=0000000] WARNING: removed weapondefs unitDef, missing objectname param
Moderator: Moderators
Code: Select all
[f=0000000] WARNING: removed weapons unitDef, missing objectname param
[f=0000000] WARNING: removed weapondefs unitDef, missing objectname param
Anyway, the unit is loaded with no errors in the console (is there a verbose mode?). However the unit will not fire and the turret will not turn. While I have the constructor selected that builds my unit I getNow if you're using TGA textures rather than DDS, you'll need one extra step. Click Texture Mapping > Show UV Mapping. It'll show your texture; click Edit > Flip UVs.
printed every frame."[f=0001689] Warning: GetLuaCmdDescList() non "actions" table: pos
[f=0001689] Warning: GetLuaCmdDescList() non "actions" table: params"
could be some BA widget getting confused by your unit.While I have the constructor ...
probally it is loading the texture, try resizing it to smaller.As a side note when the units is selected from the builder menu and when building is complete there is a small hang in spring