Ok, I've looked at a lot of the BA unit scripts and looked at the mod creation tutorial and i cannot figure out why my unit weapon table is broken. As far as I know beam weapons don't have an object name.
Now if you're using TGA textures rather than DDS, you'll need one extra step. Click Texture Mapping > Show UV Mapping. It'll show your texture; click Edit > Flip UVs.
Anyway, the unit is loaded with no errors in the console (is there a verbose mode?). However the unit will not fire and the turret will not turn. While I have the constructor selected that builds my unit I get
"[f=0001689] Warning: GetLuaCmdDescList() non "actions" table: pos [f=0001689] Warning: GetLuaCmdDescList() non "actions" table: params"
printed every frame.
Is there somthing wrong with the animation file (lua, attached) or does spring not support lua animations?
As a side note when the units is selected from the builder menu and when building is complete there is a small hang in spring(parse/file not found error?).
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