Thank you for the reply, Karl, what I am trying to do is get some wings to sweep back using some animations in the MoveRate2 call in the COB scripts, and I've not seen any indication that it is getting called at all. I was looking for other MoveRate calls in some of the other aircraft scripts in BA and noticed the armhawk has a barrel roll animation in there. I've not seen any hawk doing a barrel roll either :/ So I was wondering if these even work properly in COB files anymore.
Yeah, thank you, Knorke. I was really hoping for a cob solution, it is just what every unit in BA uses and is what I'm more familiar with. Is there any means to echo something to the game messages from within the cob? Just so I can place a text message in the MoveRate2 or other MoveRates to see if it gets called at all? Now I'm obsessed with even the hawks not doing barrel rolls and it is terrible when I don't know how to fix them!
ok, I did get it to output to the chat, but nothing from within the moverates is being output, like the functions aren't being called at all.
I did it as I did above, with the variable being output to chat when the primary is fired. In Create I set the variable to 10, in each moverate I set it to the corresponding number followed with a get PRINT (sv). The only number I'm seeing in chat is 10, and only when the weapon fires. The prints in the MoveRatex() aren't showing and the variable isn't being changed from 10.
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