Starting from the next major spring release ( read: at least 6 months from this post timestamp, something like 0.83.x ), spring will stop handling d-gun limit option from the engine internals
there's a sample gadget that replaces it's functionality, mods that wishes to use it can get it in springcontent archive, LuaGadgets/LuaRules/Gadgets/unit_limit_dgun.lua
The additional API for AIs and Lua script that handles it will be removed
some forum moderator please sticky this thread in Games & Mods, AI and Lua forum
Edit: grammar and spelling and a small mistake
Announcement: D-Gun limit removal from the engine
Moderator: Moderators
- BrainDamage
- Lobby Developer
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- Joined: 25 Sep 2006, 13:56
Announcement: D-Gun limit removal from the engine
Last edited by BrainDamage on 09 Sep 2010, 20:56, edited 1 time in total.
Re: Announcement: D-Gun limit removal from the engine
Thanks for informing the unwashed masses (Though I already knew as i read the git log every day)
Perhaps BD should be given dev status on the forum? Or at least moderator abilities.
Perhaps BD should be given dev status on the forum? Or at least moderator abilities.
Re: Announcement: D-Gun limit removal from the engine
Widget? :S you mean Gadgets
- BrainDamage
- Lobby Developer
- Posts: 1164
- Joined: 25 Sep 2006, 13:56
Re: Announcement: D-Gun limit removal from the engine
sorry, wrote the post a bit hastily, fixing grammar and widget vs gadget
Re: Announcement: D-Gun limit removal from the engine
Generally it is understood that many game-specifique were moved from engine to mods, no use to list every detail.
Can be added to https://springrts.com/wiki/EngineChange ... ontentDevs or other changelogs. (if someone really cares about things from five years ago.)
Can be added to https://springrts.com/wiki/EngineChange ... ontentDevs or other changelogs. (if someone really cares about things from five years ago.)