New mod started

New mod started

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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prankster
Posts: 62
Joined: 31 Oct 2009, 12:35

New mod started

Post by prankster »

***********************
There is a new mod hostet at the german forum.

But we need some support for this project.


Information:

1. Spring : Modern Warfare

Hoster: N3mesis
Homageep: http://www.moddb.com/company/spring-mod ... -dev-group
Subforum: Pls enter the Group "S:MW - Entwickler"

Gallery: http://www.moddb.com/mods/spring-modern-warfare/images



more: http://fan.springrts.de/forum/viewtopic.php?f=23&t=47



I hope there will be some more people interestet in this new project.


Thanks =)




***F├╝r alle Deutschen hier***

Es gibt eine neue Mod, die in der Entwicklung ist und im Forum bei uns gehostet wurde.


Wir brauchen dazu aber noch mehr (deutschsprachige) Unterst├╝tzung.

Infos:

1. Spring : Modern Warfare

Ansprechpartner: N3mesis
Homepage: http://www.moddb.com/company/spring-mod ... -dev-group
Subforum: Erst sichtbar, wenn in der Gruppe "S:MW - Entwickler" beigetreten wurde.

Gallerie: http://www.moddb.com/mods/spring-modern-warfare/images

Ich hoffe, dass sich ein paar Leute finden werden.

Vielen Dank =)


**********************************************

Some images:

Image

Image
Last edited by prankster on 12 May 2010, 15:00, edited 3 times in total.
User avatar
Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: New mod started

Post by Das Bruce »

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prankster
Posts: 62
Joined: 31 Oct 2009, 12:35

Re: New mod started

Post by prankster »

for me it works :D
Last edited by prankster on 02 Jul 2010, 13:34, edited 1 time in total.
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: New mod started

Post by Gota »

Doesn't work.
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prankster
Posts: 62
Joined: 31 Oct 2009, 12:35

Re: New mod started

Post by prankster »

Gota wrote:Doesn't work.
what is the error?



sometimes the hoster has some traffic problems :o
try later...
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: New mod started

Post by Das Bruce »

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: New mod started

Post by knorke »

you can tell its cool because it has dozers!
Viel Erfolg :)
This related?
yes, the DeNIC servers that turn www.google.de into an ip-adress are messed up at the moment. It is suppossed to work now but it can take some time until the caches of every internet provider have realized that.
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bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: New mod started

Post by bobthedinosaur »

Looks promising. Keep it up.
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scifi
Posts: 848
Joined: 10 May 2009, 12:27

Re: New mod started

Post by scifi »

yes promising indeed post more stuff ^^
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: New mod started

Post by FLOZi »

Odd that it's called modern warfare but has no basis in... modern warfare.

Still, always good to see new projects.
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bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: New mod started

Post by bobthedinosaur »

I noticed that too, flozi. Maybe it is set in not too distant future. Or maybe they just need some real life units to use as references?
N3mesis
Posts: 4
Joined: 25 Mar 2010, 20:51

Re: New mod started

Post by N3mesis »

Okay since I am trying myself more on the code (with major help) I made test models to test the code. //and possibilites of my gameplay idea.

The game is planned to play in 2044, key design feature is to use (vehicles) todays existing vehicles like the.. Leclerc or something just in a newer generation well...2010-2044 is along time I know and we all know that alot of things will change If we look back at the past 40 years. However today it takes years longer until a plane past the prototype phase.

All I want to say is that vehicles for the game still dont exists except the Dozer. I always like to share ideas.

I really don't plan to add kbots or walkers and stuff (maybe buildable prototypes), still more tracked vehicles.

Defensive structures and long range attacking structures are planned.

The story behind the MP-game (a SP mode is not planned) is fictional for sure.

Anyways, I'm happy that people are positive about some stuff.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: New mod started

Post by Neddie »

I recommend you check our responses on the 1944 forum.
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