Note: This thread does not belong in the BA forum as i've fixed this for other modders to refer to or use the scripts not as a BA release.
Just took the time last night to fix this up for the latest spring, it's a minigame where you start with a flag and get free units teleport in at set intervals, you use these units to kill roaming 'Clockworks' (gaia units) to gather points and return the points to your flag, you can then use your flag to buy more units with these points.
Goal is to destroy the enemy flag.
It would be great to redo the units sets with IP free units and i'd be happy to do so myself if anyone can reccomend or offer unit sets for use with this mod.
http://www.springfiles.com/show_file.php?id=2302 (Requires BA701.sd7 to sync).
Please post any comments, questions etc here.
Fixed BA Skirmish
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- TheFatController
- Balanced Annihilation Developer
- Posts: 1177
- Joined: 10 Dec 2006, 18:46
Re: Fixed BA Skirmish
CA's origional content is of course open source and we encourage the use of our unit set for purposes such as this.
If you like you can list a set of units you need and ill offer suggestions.
If you like you can list a set of units you need and ill offer suggestions.
Re: Fixed BA Skirmish
nice! is there any way to see how many points one unit costs?
- TheFatController
- Balanced Annihilation Developer
- Posts: 1177
- Joined: 10 Dec 2006, 18:46
Re: Fixed BA Skirmish
There should be an ingame widget for this maybe its broken..!caldera wrote:nice! is there any way to see how many points one unit costs?
Will take a look
Re: Fixed BA Skirmish
I saw it, dont remember where it showed anymore, but dont remember having any trouble finding it. Zeus cost was ridiculously high though.
Also the clockworks gun seemed very inefficient, rarely firing at all, I could kill packs of them with single jeffy, not sure if its meant that way?
Also the clockworks gun seemed very inefficient, rarely firing at all, I could kill packs of them with single jeffy, not sure if its meant that way?
- TheFatController
- Balanced Annihilation Developer
- Posts: 1177
- Joined: 10 Dec 2006, 18:46
Re: Fixed BA Skirmish
Turns out the points cost doesnt work with LolUI but does with oldBAlayout.
As for balance, that's for another thread this version is more of a demo (Feel free to comment however!).
As for balance, that's for another thread this version is more of a demo (Feel free to comment however!).
Re: Fixed BA Skirmish
nice mod ^^
maybe you could indicate somehow how much points each unit costs..
It is a bit hard to plan ahead when you need to guess the cost of each unit
maybe you could indicate somehow how much points each unit costs..
It is a bit hard to plan ahead when you need to guess the cost of each unit