SpringLobby fails to recognize map when zipped in sd7 format

SpringLobby fails to recognize map when zipped in sd7 format

Discuss maps & map creation - from concept to execution to the ever elusive release.

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floatingpoint
Posts: 5
Joined: 05 Nov 2012, 21:28

SpringLobby fails to recognize map when zipped in sd7 format

Post by floatingpoint »

Ok i have my map pretty much complete and springlobby recognizes it just fine when I it lives in its own folder mapname.sdd in the maps folder. When i zip it up with 7zip into mapname.sd7 the lobby no longer recognizes it.

I was poking around the downloaded maps that DO appear in the lobby and it seems like they all use the old smd mapinfo file. I used the blueprint MapInfo.lua file instead. Could this be the problem?

I have verified that there are no name conflicts in the maps folder and I deleted the mapname.sdd folder.

I have cleared the springlobby cache folder.

I followed the 7zip instructions in the wiki : http://springrts.com/wiki/Map_development

I have attached the sd7 if that helps.



Thanks
d-_-b
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FP_MyIsis_V3.sd7
(6.83 MiB) Downloaded 25 times
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enetheru
Posts: 627
Joined: 11 Jun 2010, 07:32

Re: SpringLobby fails to recognize map when zipped in sd7 fo

Post by enetheru »

more than likely its to do with 7zip's "solid archives" option, I ran into this a while ago and behe pointed it out.

see if switching it off/on helps. :D
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Funkencool
Posts: 542
Joined: 02 Dec 2011, 22:31

Re: SpringLobby fails to recognize map when zipped in sd7 fo

Post by Funkencool »

enetheru wrote:more than likely its to do with 7zip's "solid archives" option, I ran into this a while ago and behe pointed it out.

see if switching it off/on helps. :D
Most likely, I also had the same problem.
floatingpoint
Posts: 5
Joined: 05 Nov 2012, 21:28

Re: SpringLobby fails to recognize map when zipped in sd7 fo

Post by floatingpoint »

Thanks! This fixed the issue.

For anyone who follows:
In the 7zip Add to Archive window the setting is called "Solid Block size:" and by default it is set to 2gb. This needs to be set to "Non-Solid"

d-_-b
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