

http://springfiles.com/spring/spring-maps/gantelope
MY MAPS THEY LOVE TO YOU BARON! I AM NOT THE BARON!
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can you take a few shots of areas you found vehicles to have issue? or can you mark them on the picture from the top of the thread(the top down one)?zoggop wrote:The pathfinding and movement for BA units up and down the mountain ramps is horrible. The ramps do allow vehicle movement, but seem to be so skinny that I had to baby units up them with many waypoints--and even then sometimes they would just turn back.
it works fine for grts but I am not opposed to suggestions, just don't be upset if I don't opt to do them.zoggop wrote: Kbots have an easier time, but there are all sorts of places where they can go that I would not have expected from the visual language of the map. If you want to resolve issues for BA, I'll give you some more specific information, but I don't know that you really want to try to make your map playable for every game. If it works well for GRTS, awesome.
I think they are more interesting and yes GRTS makes use of the high terrain. Units in GRTS have very long ranges(when compared to rank and file ba) I also like terrain to have reasonably tall hills. Partly because I am a huge fan of the rockies. Also few maps in spring really do the tall terrain thing.zoggop wrote: I'm curious, do you often make maps with such huge terrain relief because you enjoy them, or because something specific to GRTS takes strategic advantage of really high terrain?