knorke wrote:i find the layouts are often more thought out than what the ones in spring.
to get that texture press F1

If we think of that heightmap for example it's really not that special, layout-wise. Actually it's pretty simple, I'd say pretty dull even.
We have much more sophisticated and more carefully thought layouts than that. When thinking about gameplay I think we put much more effort in our maps than any similar rts game. This is because we have so many different mods, such a vast scale of gameplay units and a vast amount of different roles they carry out in different terrain.
Imo sometimes we are even overdoing the designs and maps become very busy and complicated, this can lead into too stressful games. We could easily simplify more.
So I kinda have to disagree with you guys about that.
What really kicks in sc2 maps however, is the cool artistic style and how they have been carried out consistently right from the beginning. Even the heightmaps are finely detailed and consistent.
Our maps are artistically inconsistent, and the heightmaps tend to become either too busy or plain -- It's just silly to see maps with great layout and uber textures but a landscape where you can see the authors photoshop basic brush strokes on it.